RETRO|1V1
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Game Stats
Scoreboard
| TargetLock | 15 | 15 | 1 | 3,292 |
| FreshMeat | 1 | 1 | 15 | 1,914 |
Power-ups & Team Play
| TargetLock | 0 | 0 | 0 | 9 | 0 | 0 | 0 | 0 | 0 |
| FreshMeat | 0 | 0 | 0 | 6 | 0 | 0 | 0 | 0 | 0 |
Armor, Health & Holdables
| TargetLock | 11 | 11 | 17 | 9 | 0 | 0 | 0 | 0 |
| FreshMeat | 5 | 2 | 11 | 15 | 0 | 0 | 0 | 0 |
Weapon Breakdown
TargetLock
| Grenade | 55 | 3 | 5% | 3 |
| Lightning | 300 | 87 | 29% | 4 |
| Machinegun | 4 | 0 | 0% | 0 |
| Plasma | 58 | 3 | 5% | 0 |
| Railgun | 19 | 14 | 74% | 4 |
| Rocket | 54 | 10 | 19% | 4 |
| Shotgun | 55 | 17 | 31% | 0 |
FreshMeat
| Grenade | 0 | 0 | — | 0 |
| Lightning | 84 | 32 | 38% | 0 |
| Machinegun | 41 | 9 | 22% | 0 |
| Railgun | 26 | 10 | 38% | 1 |
| Rocket | 35 | 7 | 20% | 0 |
Kill Matrix
Rows are the killer, columns are the victim. Team-kills and suicides aren't counted here.
| KILLER \ VICTIM | TargetLock | FreshMeat |
|---|---|---|
| TargetLock | — | 15 |
| FreshMeat | 1 | — |