RETRO|1V1
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Game Stats
Scoreboard
| TargetLock | 6 | 6 | 0 | 2,562 |
| FreshMeat | 0 | 0 | 6 | 1,580 |
Power-ups & Team Play
| TargetLock | 0 | 0 | 0 | 12 | 0 | 0 | 0 | 0 | 0 |
| FreshMeat | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 |
Armor, Health & Holdables
| TargetLock | 17 | 14 | 38 | 4 | 18 | 0 | 0 | 0 |
| FreshMeat | 3 | 15 | 40 | 8 | 18 | 3 | 0 | 0 |
Weapon Breakdown
TargetLock
| Grenade | 26 | 0 | 0% | 0 |
| Lightning | 220 | 44 | 20% | 1 |
| Machinegun | 8 | 0 | 0% | 0 |
| Plasma | 5 | 0 | 0% | 0 |
| Railgun | 18 | 7 | 39% | 1 |
| Rocket | 94 | 14 | 15% | 3 |
| Shotgun | 22 | 10 | 45% | 1 |
FreshMeat
| Lightning | 115 | 28 | 24% | 0 |
| Machinegun | 21 | 8 | 38% | 0 |
| Railgun | 29 | 13 | 45% | 0 |
| Rocket | 11 | 1 | 9% | 0 |
| Shotgun | 0 | 0 | — | 0 |
Kill Matrix
Rows are the killer, columns are the victim. Team-kills and suicides aren't counted here.
| KILLER \ VICTIM | TargetLock | FreshMeat |
|---|---|---|
| TargetLock | — | 6 |
| FreshMeat | — | — |