RETRO|1V1
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Game Stats
Scoreboard
| Checkpoint | 10 | 10 | 8 | 3,272 |
| ClumsyTrooper | 8 | 8 | 10 | 3,854 |
Power-ups & Team Play
| Checkpoint | 0 | 0 | 0 | 6 | 0 | 0 | 0 | 0 | 0 |
| ClumsyTrooper | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 0 |
Armor, Health & Holdables
| Checkpoint | 11 | 11 | 15 | 22 | 24 | 0 | 0 | 0 |
| ClumsyTrooper | 4 | 5 | 7 | 18 | 14 | 0 | 0 | 0 |
Weapon Breakdown
Checkpoint
| Gauntlet | 0 | 1 | — | 0 |
| Grenade | 19 | 4 | 21% | 2 |
| Lightning | 211 | 45 | 21% | 2 |
| Machinegun | 121 | 25 | 21% | 0 |
| Railgun | 31 | 12 | 39% | 3 |
| Rocket | 94 | 23 | 24% | 3 |
| Shotgun | 11 | 1 | 9% | 0 |
ClumsyTrooper
| Grenade | 4 | 0 | 0% | 0 |
| Lightning | 280 | 80 | 29% | 0 |
| Machinegun | 97 | 14 | 14% | 1 |
| Railgun | 32 | 13 | 41% | 3 |
| Rocket | 100 | 22 | 22% | 4 |
| Shotgun | 55 | 34 | 62% | 0 |
Kill Matrix
Rows are the killer, columns are the victim. Team-kills and suicides aren't counted here.
| KILLER \ VICTIM | Checkpoint | ClumsyTrooper |
|---|---|---|
| Checkpoint | — | 10 |
| ClumsyTrooper | 8 | — |