RETRO|1V1
0
Players Online
← BACK
Game Stats
Scoreboard
| bruh | 10 | 11 | 8 | 2,133 |
| Checkpoint | 7 | 7 | 11 | 2,579 |
Power-ups & Team Play
| bruh | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 0 |
| Checkpoint | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 |
Armor, Health & Holdables
| bruh | 4 | 3 | 7 | 4 | 0 | 0 | 0 | 0 |
| Checkpoint | 1 | 3 | 3 | 14 | 14 | 0 | 0 | 0 |
Weapon Breakdown
bruh
| Grenade | 0 | 0 | — | 0 |
| Lightning | 147 | 36 | 24% | 2 |
| Machinegun | 16 | 2 | 13% | 0 |
| Railgun | 27 | 5 | 19% | 3 |
| Rocket | 48 | 18 | 38% | 6 |
Checkpoint
| Grenade | 9 | 2 | 22% | 1 |
| Lightning | 20 | 6 | 30% | 0 |
| Machinegun | 72 | 12 | 17% | 0 |
| Railgun | 12 | 4 | 33% | 0 |
| Rocket | 55 | 24 | 44% | 6 |
Kill Matrix
Rows are the killer, columns are the victim. Team-kills and suicides aren't counted here.
| KILLER \ VICTIM | bruh | Checkpoint |
|---|---|---|
| bruh | — | 11 |
| Checkpoint | 7 | — |