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Q3RETRO.COM|CTF
ctf.q3retro.com · Capture the Flag · 8 captures or 20 min
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Game Stats
A very close match, won by Blue by a single capture. *TMR*KUNKU* was the sharpest shot with the rocket launcher. Been Jammin' was the top flag runner and dealt more damage than anyone else.
Scoreboard
Red Team
7
| *TMR*KUNKU* 7 1 1 4 5 9 11 8 18 3,949 damage | 81 | 14 | 25 |
Blue Team
8
| Been Jammin' 8 4 4 2 2 7 17 14 6 1 6 5,045 damage | 89 | 14 | 20 |
CTF Actions
Red Team
7 caps
| *TMR*KUNKU* | 7 | 4 | 25 | 7 | 4 | 0 |
Blue Team
8 caps
| Been Jammin' | 8 | 7 | 22 | 5 | 6 | 0 |
Caps = enemy flag brought home Gold = most in the match
Weapon Breakdown
Been Jammin'
14 kills · 18% accuracy · 105 / 582 hits
Railgun
57%
8 kills
Acc 25/59
42%
Shotgun
29%
4 kills
Acc 54/275
20%
Machinegun
7%
1 kills
Acc 20/154
13%
Gauntlet
7%
1 kills
Acc 1 hits
–
Rocket
0%
0 kills
Acc 5/50
10%
Plasma
0%
0 kills
Acc 0/44
0%
*TMR*KUNKU*
14 kills · 14% accuracy · 101 / 709 hits
Railgun
43%
6 kills
Acc 21/51
41%
Rocket
29%
4 kills
Acc 12/36
33%
Shotgun
21%
3 kills
Acc 49/495
10%
Gauntlet
7%
1 kills
Acc 3 hits
–
Machinegun
0%
0 kills
Acc 15/98
15%
Plasma
0%
0 kills
Acc 1/29
3%
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | Been Jammin' | vs Blue |
|---|---|---|
| *TMR*KUNKU* | 14–14 | 14–14 |
| vs Red | 14–14 | 14–14 |
*TMR*KUNKU*
14–14 vs blue
Been Jammin'
14–14