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Q3RETRO.COM|CTF
ctf.q3retro.com · Capture the Flag · 8 captures or 20 min
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Game Stats
Red won with plenty to spare. THEE[COOL]CAPTAIN brought home the most flags and led the scoreboard. The railgun did most of the work.
Scoreboard
Red Team
8
| THEE[COOL]CAPTAIN 8 1 2 3 14 13 12 2 18 4,870 damage | 90 | 11 | 9 |
| Skank 1 2 2 4 3 2,403 damage | 42 | 7 | 6 |
Blue Team
4
| Funk 4 1 1 1 1 3 11 5 19 12 4,322 damage | 70 | 14 | 18 |
CTF Actions
Red Team
8 caps
| THEE[COOL]CAPTAIN | 8 | 5 | 11 | 5 | 9 | 0 |
| Skank | 0 | 4 | 1 | 5 | 8 | 5 |
Blue Team
4 caps
| Funk | 4 | 3 | 14 | 3 | 11 | 0 |
Caps = enemy flag brought home Gold = most in the match
Weapon Breakdown
THEE[COOL]CAPTAIN
14 kills · 23% accuracy · 126 / 553 hits
Railgun
79%
11 kills
Acc 44/114
39%
Machinegun
21%
3 kills
Acc 82/439
19%
Funk
14 kills · 28% accuracy · 75 / 270 hits
Railgun
86%
12 kills
Acc 39/105
37%
Machinegun
14%
2 kills
Acc 34/165
21%
Gauntlet
0%
0 kills
Acc 2 hits
–
Skank
13 kills · 31% accuracy · 49 / 156 hits
Railgun
100%
13 kills
Acc 20/37
54%
Machinegun
0%
0 kills
Acc 29/119
24%
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | Funk | vs Blue |
|---|---|---|
| THEE[COOL]CAPTAIN | 11–9 | 11–9 |
| Skank | 7–5 | 7–5 |
| vs Red | 14–18 | 18–14 |
THEE[COOL]CAPTAIN
11–9 vs blue
Funk
11–9
Skank
7–5 vs blue
Funk
7–5