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Game Stats

q3ufc2

q3ufc2

ctf · · 5 players

More matches on q3ufc2 →
0 – 8

Blue won without letting Red score. [Z]Peck.mod brought home the most flags and had the longest run of kills without dying. [Z]Def.mod did the most to defend the base.

Scoreboard

Red Team 0
discSoftbus 1 1 2 4 8 15 64 3 6 6 49 4,912 damage 38 18 8
poogle 1 1 3 13 14 4 33 2,150 damage 19 11 10
Bozo 3 17 16 36 damage 0 0 6
Blue Team 8
[Z]Peck.mod 7 2 4 6 7 12 15 102 9 5 76 3,725 damage 73 12 3
[Z]Def.mod 1 1 1 13 3 5 9 6 4,080 damage 41 10 26

CTF Actions

Red Team 0 caps
discSoftbus 0 1 4 1 7 0
poogle 0 0 4 0 3 0
Bozo 0 0 3 0 0 0
Blue Team 8 caps
[Z]Peck.mod 7 3 9 5 4 0
[Z]Def.mod 1 7 1 5 4 3

Caps = enemy flag brought home Gold = most in the match

Weapon Breakdown

Kill Matrix · head to head

Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.

discSoftbus 18–8 vs blue
[Z]Peck.mod 2–5 [Z]Def.mod 16–3
poogle 11–9 vs blue
[Z]Peck.mod 1–4 [Z]Def.mod 10–5
Bozo 0–5 vs blue
[Z]Peck.mod 0–3 [Z]Def.mod 0–2

Before you launch

Play opens Quake III through a shortcut that has to be registered on this computer once. If it has not been, clicking it does nothing.

Nothing happens when you launch? Register it on the Launch setup page.