0 playing · q3hockey
Q3RETRO.COM|CTF
ctf.q3retro.com · Capture the Flag · 8 captures or 20 min
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Game Stats
No match summary: it needs at least 10 kills, and this match had 3.
Scoreboard
Red Team
2
| Been Jammin' 1 2 2 300 damage | 8 | 1 | 1 |
| Pinky the Cow 1 2 0 damage | 6 | 0 | 0 |
| *TMR*UnnamedPlayer 200 damage | 2 | 1 | 0 |
Blue Team
0
| Funk 1 1 3 200 damage | 2 | 1 | 2 |
| SiTTiNDuCK 0 damage | 0 | 0 | 0 |
| LD 0 damage | 0 | 0 | 0 |
CTF Actions
Red Team
2 caps
| Been Jammin' | 1 | 0 | 1 | 0 | 1 | 0 |
| Pinky the Cow | 1 | 0 | 1 | 0 | 0 | 0 |
| *TMR*UnnamedPlayer | 0 | 0 | 0 | 0 | 1 | 0 |
Blue Team
0 caps
| Funk | 0 | 0 | 0 | 0 | 1 | 0 |
| SiTTiNDuCK | 0 | 0 | 0 | 0 | 0 | 0 |
| LD | 0 | 0 | 0 | 0 | 0 | 0 |
Caps = enemy flag brought home Gold = most in the match
Votes
· called during this match
Weapon Breakdown
Been Jammin'
1 kills · 67% accuracy · 2 / 3 hits
Railgun
100%
1 kills
Acc 2/3
67%
*TMR*UnnamedPlayer
1 kills · 67% accuracy · 2 / 3 hits
Railgun
100%
1 kills
Acc 2/3
67%
Funk
1 kills · 50% accuracy · 2 / 4 hits
Railgun
100%
1 kills
Acc 2/4
50%
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | Funk | SiTTiNDuCK | LD | vs Blue |
|---|---|---|---|---|
| Been Jammin' | 1–1 | · | · | 1–1 |
| Pinky the Cow | · | · | · | 0–0 |
| *TMR*UnnamedPlayer | 1–0 | · | · | 1–0 |
| vs Red | 1–2 | 0–0 | 0–0 | 2–1 |