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Q3RETRO.COM|CTF
ctf.q3retro.com · Capture the Flag · 8 captures or 20 min
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Game Stats
Scoreboard
Red Team
| Been Jammin' 3 3 5 9 57 10 18 4,294 damage | 0 | 6 | 29 |
| *TMR*KUNKU* 4 1 0 damage | 0 | 0 | 0 |
| oh0ne 1 1 2 3 5 0 damage | 0 | 2 | 5 |
Blue Team
| 15 btw 3 2 16 14 12 12 11 0 damage | 0 | 12 | 7 |
| yOUngscHoOl 3 3 1 8 14 12 5 17 0 damage | 0 | 21 | 4 |
CTF Actions
Red Team
3 caps
| Been Jammin' | 3 | 2 | 15 | 1 | 2 | 0 |
| *TMR*KUNKU* | 0 | 0 | 0 | 0 | 0 | 0 |
| oh0ne | 0 | 0 | 0 | 0 | 1 | 0 |
Blue Team
6 caps
| 15 btw | 3 | 4 | 5 | 6 | 3 | 2 |
| yOUngscHoOl | 3 | 8 | 4 | 6 | 10 | 1 |
Caps = enemy flag brought home Gold = most in the match
Votes
· called during this match
Weapon Breakdown
Been Jammin'
6 kills · 25% accuracy · 245 / 972 hits
Lightning
50%
3 kills
Acc 178/657
27%
Shotgun
17%
1 kills
Acc 18/187
10%
Rocket
17%
1 kills
Acc 12/48
25%
Railgun
17%
1 kills
Acc 6/11
55%
Machinegun
0%
0 kills
Acc 30/67
45%
Grenade
0%
0 kills
Acc 0/2
0%
Gauntlet
0%
0 kills
Acc 1 hits
–
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | 15 btw | yOUngscHoOl | vs Blue |
|---|---|---|---|
| Been Jammin' | 3–11 | 3–17 | 6–28 |
| *TMR*KUNKU* | · | · | 0–0 |
| oh0ne | 2–1 | 0–4 | 2–5 |
| vs Red | 12–5 | 21–3 | 8–33 |
Been Jammin'
6–28 vs blue
15 btw
3–11
yOUngscHoOl
3–17
*TMR*KUNKU*
0–0 vs blue
oh0ne
2–5 vs blue
15 btw
2–1
yOUngscHoOl
0–4