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Q3RETRO.COM|CTF
ctf.q3retro.com · Capture the Flag · 8 captures or 20 min
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Game Stats
The match ended in a draw. *TMR*KUNKU* dealt more damage than anyone else and did the most to defend the base. SiTTiNDuCK was the sharpest shot with the machinegun.
Scoreboard
Red Team
5
| SiTTiNDuCK 5 8 4 47 16 1 23 6,222 damage | 102 | 16 | 38 |
Blue Team
5
| *TMR*KUNKU* 5 29 20 45 18 3 27 11,089 damage | 148 | 38 | 18 |
CTF Actions
Red Team
5 caps
| SiTTiNDuCK | 5 | 11 | 25 | 11 | 2 | 0 |
Blue Team
5 caps
| *TMR*KUNKU* | 5 | 14 | 19 | 19 | 11 | 0 |
Caps = enemy flag brought home Gold = most in the match
Weapon Breakdown
*TMR*KUNKU*
38 kills · 27% accuracy · 333 / 1,237 hits
Rocket
45%
17 kills
Acc 55/134
41%
Lightning
34%
13 kills
Acc 187/732
26%
Railgun
13%
5 kills
Acc 12/23
52%
Shotgun
5%
2 kills
Acc 23/88
26%
Gauntlet
3%
1 kills
Acc 4 hits
–
Machinegun
0%
0 kills
Acc 51/221
23%
Grenade
0%
0 kills
Acc 1/39
3%
SiTTiNDuCK
16 kills · 28% accuracy · 357 / 1,295 hits
Railgun
38%
6 kills
Acc 21/43
49%
Lightning
25%
4 kills
Acc 211/744
28%
Shotgun
19%
3 kills
Acc 65/297
22%
Rocket
13%
2 kills
Acc 5/17
29%
Machinegun
6%
1 kills
Acc 50/164
30%
Plasma
0%
0 kills
Acc 2/20
10%
Grenade
0%
0 kills
Acc 3/10
30%
Gauntlet
0%
0 kills
Acc
–
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | *TMR*KUNKU* | vs Blue |
|---|---|---|
| SiTTiNDuCK | 16–38 | 16–38 |
| vs Red | 38–16 | 16–38 |
SiTTiNDuCK
16–38 vs blue
*TMR*KUNKU*
16–38