0 playing · speedyctf
Q3RETRO.COM|CTF
ctf.q3retro.com · Capture the Flag · 8 captures or 20 min
← BACK
Game Stats
Blue won and kept Red from scoring. +f1gS had the longest streak of kills and was the most accurate with the shotgun. The railgun was the weapon of the match.
Scoreboard
Red Team
0
| SiTTiNDuCK 14 35 108 20 1 11 3,741 damage | 21 | 2 | 29 |
Blue Team
8
| +f1gS 8 1 17 41 40 23 6 12 10,484 damage | 133 | 29 | 2 |
CTF Actions
Red Team
0 caps
| SiTTiNDuCK | 0 | 2 | 13 | 2 | 0 | 0 |
Blue Team
8 caps
| +f1gS | 8 | 12 | 10 | 13 | 10 | 0 |
Caps = enemy flag brought home Gold = most in the match
Weapon Breakdown
+f1gS
29 kills · 45% accuracy · 135 / 299 hits
Railgun
62%
18 kills
Acc 68/102
67%
Rocket
34%
10 kills
Acc 38/114
33%
Grenade
3%
1 kills
Acc 2/23
9%
Shotgun
0%
0 kills
Acc 18/33
55%
Lightning
0%
0 kills
Acc 9/23
39%
Machinegun
0%
0 kills
Acc 0/4
0%
SiTTiNDuCK
2 kills · 22% accuracy · 134 / 608 hits
Railgun
100%
2 kills
Acc 29/76
38%
Machinegun
0%
0 kills
Acc 49/250
20%
Shotgun
0%
0 kills
Acc 25/165
15%
Lightning
0%
0 kills
Acc 31/117
26%
Grenade
0%
0 kills
Acc
–
Rocket
0%
0 kills
Acc
–
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | +f1gS | vs Blue |
|---|---|---|
| SiTTiNDuCK | 2–29 | 2–29 |
| vs Red | 29–2 | 2–29 |
SiTTiNDuCK
2–29 vs blue
+f1gS
2–29