0 playing · speedyctf
Q3RETRO.COM|CTF
ctf.q3retro.com · Capture the Flag · 8 captures or 20 min
← BACK
Game Stats
Red won clearly. barney brought home the most flags and went on the longest kill streak. Most kills came from the rocket launcher.
Scoreboard
Red Team
6
| barney 5 24 38 13 14 23 5,271 damage | 78 | 12 | 6 |
| [Z]*DaMan*.mod 1 2 2 1 3 553 damage | 10 | 1 | 0 |
Blue Team
1
| Funk 1 22 31 9 12 20 4,756 damage | 23 | 3 | 14 |
| [Z]SauZa.mod 2 3 1 2 724 damage | 6 | 3 | 1 |
CTF Actions
Red Team
6 caps
| barney | 5 | 9 | 7 | 9 | 3 | 2 |
| [Z]*DaMan*.mod | 1 | 1 | 1 | 0 | 1 | 0 |
Blue Team
1 cap
| Funk | 1 | 2 | 10 | 2 | 1 | 0 |
| [Z]SauZa.mod | 0 | 0 | 1 | 0 | 1 | 0 |
Caps = enemy flag brought home Gold = most in the match
Weapon Breakdown
barney
12 kills · 30% accuracy · 127 / 427 hits
Rocket
75%
9 kills
Acc 67/172
39%
Shotgun
17%
2 kills
Acc 19/99
19%
Machinegun
8%
1 kills
Acc 41/156
26%
Funk
3 kills · 22% accuracy · 133 / 595 hits
Shotgun
67%
2 kills
Acc 62/319
19%
Rocket
33%
1 kills
Acc 49/155
32%
Machinegun
0%
0 kills
Acc 20/109
18%
Plasma
0%
0 kills
Acc 2/12
17%
[Z]*DaMan*.mod
1 kills · 29% accuracy · 6 / 21 hits
Rocket
100%
1 kills
Acc 6/21
29%
[Z]SauZa.mod
3 kills · 43% accuracy · 20 / 47 hits
Rocket
67%
2 kills
Acc 10/22
45%
Machinegun
33%
1 kills
Acc 10/25
40%
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | Funk | [Z]SauZa.mod | vs Blue |
|---|---|---|---|
| barney | 11–3 | 1–3 | 12–6 |
| [Z]*DaMan*.mod | 1–0 | · | 1–0 |
| vs Red | 3–12 | 3–1 | 13–6 |
barney
12–6 vs blue
Funk
11–3
[Z]SauZa.mod
1–3
[Z]*DaMan*.mod
1–0 vs blue
Funk
1–0