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Q3RETRO.COM|CTF
ctf.q3retro.com · Capture the Flag · 8 captures or 20 min
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Game Stats
No match summary: it needs at least 10 kills, and this match had 3.
Scoreboard
Red Team
1
| [Z]SauZa.mod 1 2 4 2 9 16 40 4 1 7 6 9,894 damage | 142 | 3 | 0 |
Blue Team
0
| Been Jammin' 6 1 1 2 2 2 384 damage | 2 | 0 | 3 |
CTF Actions
Red Team
1 cap
| [Z]SauZa.mod | 1 | 4 | 2 | 5 | 41 | 0 |
Blue Team
0 caps
| Been Jammin' | 0 | 0 | 2 | 0 | 0 | 0 |
Caps = enemy flag brought home Gold = most in the match
Votes
· called during this match
Weapon Breakdown
[Z]SauZa.mod
48 kills · 51% accuracy · 192 / 379 hits
Railgun
83%
40 kills
Acc 78/99
79%
Lightning
17%
8 kills
Acc 114/278
41%
Rocket
0%
0 kills
Acc 0/2
0%
Been Jammin'
0 kills · 28% accuracy · 12 / 43 hits
Machinegun
0%
0 kills
Acc 10/19
53%
Grenade
0%
0 kills
Acc 0/16
0%
Railgun
0%
0 kills
Acc 2/5
40%
Rocket
0%
0 kills
Acc 0/3
0%
Lightning
0%
0 kills
Acc
–
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | Been Jammin' | vs Blue |
|---|---|---|
| [Z]SauZa.mod | 3–0 | 3–0 |
| vs Red | 0–3 | 3–0 |
[Z]SauZa.mod
3–0 vs blue
Been Jammin'
3–0