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Q3RETRO.COM|CTF
ctf.q3retro.com · Capture the Flag · 8 captures or 20 min
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Game Stats
Blue won without letting Red score. Name. brought home the most flags. [Z]Def.mod kept the home flag safe more than anyone. Most kills came from the railgun.
Scoreboard
Red Team
0
| Been Jammin' 3 5 6 1 48 7 1 4 7 8,483 damage | 78 | 52 | 71 |
| [Z]SauZa.mod 1 5 2 3 79 4 10 28 10,071 damage | 71 | 53 | 52 |
| *TMR*KUNKU* 1 1 22 2 7 19 8,252 damage | 53 | 38 | 49 |
Blue Team
3
| [Z]Def.mod 2 4 2 2 5 14,087 damage | 144 | 66 | 46 |
| Name. 3 2 2 4 1 9 10 17 11,273 damage | 91 | 46 | 20 |
| SailBum 1 3 1 46 6 34 6,293 damage | 38 | 31 | 38 |
| Funk 1 4 5 12 88 13 1 5 9 3,574 damage | 21 | 8 | 33 |
| [Z]*DaMan*.mod 1 5 1 1 16 3 6 0 damage | 0 | 11 | 9 |
CTF Actions
Red Team
0 caps
| Been Jammin' | 0 | 1 | 3 | 4 | 16 | 0 |
| [Z]SauZa.mod | 0 | 1 | 2 | 2 | 15 | 0 |
| *TMR*KUNKU* | 0 | 1 | 0 | 1 | 16 | 0 |
Blue Team
3 caps
| [Z]Def.mod | 0 | 4 | 1 | 3 | 61 | 0 |
| Name. | 3 | 0 | 8 | 1 | 9 | 0 |
| SailBum | 0 | 0 | 0 | 0 | 3 | 0 |
| Funk | 0 | 1 | 4 | 1 | 1 | 0 |
| [Z]*DaMan*.mod | 0 | 0 | 0 | 0 | 1 | 0 |
Caps = enemy flag brought home Gold = most in the match
Weapon Breakdown
[Z]Def.mod
73 kills · 28% accuracy · 186 / 670 hits
Railgun
92%
67 kills
Acc 133/199
67%
Machinegun
5%
4 kills
Acc 44/399
11%
Shotgun
1%
1 kills
Acc 8/33
24%
Lightning
1%
1 kills
Acc 1/20
5%
Plasma
0%
0 kills
Acc 0/10
0%
Grenade
0%
0 kills
Acc 0/9
0%
Name.
57 kills · 27% accuracy · 368 / 1,349 hits
Railgun
53%
30 kills
Acc 73/105
70%
Lightning
28%
16 kills
Acc 164/727
23%
Shotgun
16%
9 kills
Acc 89/286
31%
Machinegun
4%
2 kills
Acc 38/206
18%
Plasma
0%
0 kills
Acc 4/20
20%
Rocket
0%
0 kills
Acc 0/5
0%
Been Jammin'
52 kills · 24% accuracy · 293 / 1,209 hits
Railgun
44%
23 kills
Acc 46/76
61%
Machinegun
19%
10 kills
Acc 68/421
16%
Lightning
13%
7 kills
Acc 96/284
34%
Shotgun
13%
7 kills
Acc 66/253
26%
Plasma
4%
2 kills
Acc 5/103
5%
Grenade
4%
2 kills
Acc 4/28
14%
Rocket
2%
1 kills
Acc 8/44
18%
[Z]SauZa.mod
53 kills · 29% accuracy · 486 / 1,653 hits
Railgun
42%
22 kills
Acc 61/111
55%
Lightning
34%
18 kills
Acc 260/689
38%
Machinegun
13%
7 kills
Acc 107/624
17%
Shotgun
9%
5 kills
Acc 51/143
36%
Rocket
2%
1 kills
Acc 2/11
18%
Plasma
0%
0 kills
Acc 5/64
8%
Grenade
0%
0 kills
Acc 0/11
0%
*TMR*KUNKU*
38 kills · 23% accuracy · 178 / 773 hits
Railgun
74%
28 kills
Acc 64/103
62%
Rocket
11%
4 kills
Acc 8/16
50%
Lightning
8%
3 kills
Acc 42/120
35%
Machinegun
5%
2 kills
Acc 54/490
11%
Shotgun
3%
1 kills
Acc 9/44
20%
Plasma
0%
0 kills
Acc
–
Gauntlet
0%
0 kills
Acc 1 hits
–
SailBum
34 kills · 23% accuracy · 275 / 1,201 hits
Railgun
53%
18 kills
Acc 40/97
41%
Lightning
26%
9 kills
Acc 144/560
26%
Machinegun
15%
5 kills
Acc 44/274
16%
Shotgun
6%
2 kills
Acc 45/220
20%
Grenade
0%
0 kills
Acc 1/32
3%
Rocket
0%
0 kills
Acc 1/18
6%
Plasma
0%
0 kills
Acc
–
Funk
14 kills · 21% accuracy · 94 / 443 hits
Railgun
71%
10 kills
Acc 21/64
33%
Lightning
7%
1 kills
Acc 34/137
25%
Shotgun
7%
1 kills
Acc 13/88
15%
Rocket
7%
1 kills
Acc 3/10
30%
Gauntlet
7%
1 kills
Acc 7 hits
–
Plasma
0%
0 kills
Acc 11/90
12%
Machinegun
0%
0 kills
Acc 5/41
12%
Grenade
0%
0 kills
Acc 0/13
0%
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | [Z]Def.mod | Name. | SailBum | Funk | [Z]*DaMan*.mod | vs Blue |
|---|---|---|---|---|---|---|
| Been Jammin' | 18–27 | 7–20 | 13–14 | 10–4 | 4–4 | 52–69 |
| [Z]SauZa.mod | 9–21 | 8–12 | 16–10 | 17–2 | 3–3 | 53–48 |
| *TMR*KUNKU* | 18–18 | 4–14 | 9–7 | 5–2 | 2–4 | 38–45 |
| vs Red | 66–45 | 46–19 | 31–38 | 8–32 | 11–9 | 143–162 |
Been Jammin'
52–69 vs blue
[Z]Def.mod
18–27
Name.
7–20
SailBum
13–14
Funk
10–4
[Z]*DaMan*.mod
4–4
[Z]SauZa.mod
53–48 vs blue
[Z]Def.mod
9–21
Name.
8–12
SailBum
16–10
Funk
17–2
[Z]*DaMan*.mod
3–3
*TMR*KUNKU*
38–45 vs blue
[Z]Def.mod
18–18
Name.
4–14
SailBum
9–7
Funk
5–2
[Z]*DaMan*.mod
2–4