10 playing · ps37ctf-s
Q3RETRO.COM|CTF
ctf.q3retro.com · Capture the Flag · 8 captures or 20 min
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Game Stats
No match summary: it needs at least 10 kills, and this match had 7.
Scoreboard
Red Team
3
| *TMR*KUNKU* 2 4 2 3 1 1,308 damage | 20 | 6 | 1 |
Blue Team
0
| Tinky Winky 1 4 4 2 5 475 damage | 1 | 1 | 6 |
| [Z]SauZa.mod 5 8 2 2 4 4 0 damage | 0 | 0 | 1 |
CTF Actions
Red Team
2 caps
| *TMR*KUNKU* | 2 | 0 | 3 | 0 | 1 | 0 |
Blue Team
0 caps
| Tinky Winky | 0 | 0 | 0 | 0 | 0 | 0 |
| [Z]SauZa.mod | 0 | 0 | 1 | 0 | 4 | 0 |
Caps = enemy flag brought home Gold = most in the match
Weapon Breakdown
*TMR*KUNKU*
6 kills · 31% accuracy · 72 / 230 hits
Lightning
67%
4 kills
Acc 65/204
32%
Machinegun
17%
1 kills
Acc 4/21
19%
Rocket
17%
1 kills
Acc 3/5
60%
Tinky Winky
1 kills · 39% accuracy · 44 / 113 hits
Lightning
100%
1 kills
Acc 22/62
35%
Shotgun
0%
0 kills
Acc 18/33
55%
Machinegun
0%
0 kills
Acc 2/13
15%
Rocket
0%
0 kills
Acc 1/3
33%
Railgun
0%
0 kills
Acc 0/2
0%
Gauntlet
0%
0 kills
Acc 1 hits
–
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | Tinky Winky | [Z]SauZa.mod | vs Blue |
|---|---|---|---|
| *TMR*KUNKU* | 6–1 | · | 6–1 |
| vs Red | 1–6 | 0–0 | 6–1 |
*TMR*KUNKU*
6–1 vs blue
Tinky Winky
6–1