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Q3RETRO.COM|CTF
ctf.q3retro.com · Capture the Flag · 8 captures or 20 min
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Game Stats
Blue won with plenty to spare. digital went on the longest kill streak and brought home the most flags. SaulGoodman controlled the Quad Damage.
Scoreboard
Red Team
1
| SaulGoodman 1 2 5 21 50 11 4 5 3,184 damage | 18 | 2 | 15 |
| Cocky*Cow 2 1 546 damage | 10 | 2 | 3 |
CTF Actions
Red Team
1 cap
| SaulGoodman | 1 | 1 | 10 | 0 | 0 | 0 |
| Cocky*Cow | 0 | 1 | 0 | 2 | 0 | 2 |
Caps = enemy flag brought home Gold = most in the match
Weapon Breakdown
digital
18 kills · 37% accuracy · 277 / 741 hits
Shotgun
72%
13 kills
Acc 240/605
40%
Rocket
28%
5 kills
Acc 37/134
28%
Machinegun
0%
0 kills
Acc 0/2
0%
SaulGoodman
2 kills · 30% accuracy · 60 / 201 hits
Railgun
100%
2 kills
Acc 18/48
38%
Shotgun
0%
0 kills
Acc 23/66
35%
Rocket
0%
0 kills
Acc 9/40
23%
Machinegun
0%
0 kills
Acc 8/28
29%
Lightning
0%
0 kills
Acc 2/14
14%
Plasma
0%
0 kills
Acc 0/5
0%
Cocky*Cow
2 kills · 35% accuracy · 19 / 54 hits
Rocket
100%
2 kills
Acc 5/12
42%
Machinegun
0%
0 kills
Acc 14/42
33%
Shotgun
0%
0 kills
Acc
–
^tictac
0 kills · 17% accuracy · 14 / 83 hits
Shotgun
0%
0 kills
Acc 10/44
23%
Machinegun
0%
0 kills
Acc 4/33
12%
Railgun
0%
0 kills
Acc 0/3
0%
Rocket
0%
0 kills
Acc 0/3
0%
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | digital | ^tictac | vs Blue |
|---|---|---|---|
| SaulGoodman | 0–15 | 2–0 | 2–15 |
| Cocky*Cow | 1–3 | 1–0 | 2–3 |
| vs Red | 18–1 | 0–3 | 4–18 |
SaulGoodman
2–15 vs blue
digital
0–15
^tictac
2–0
Cocky*Cow
2–3 vs blue
digital
1–3
^tictac
1–0