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Game Stats

q3ufc28

q3ufc28

ctf · · 8 players

More matches on q3ufc28 →
8 – 6

Red won a close match. *TMR*KUNKU* kept the home flag safe more than anyone and picked up the Quad Damage more than anyone. T E T I S stopped the enemy flag carrier most often.

Scoreboard

Red Team 8
T E T I S 1 1 11 10,151 damage 129 50 52
Amu-zing 3 1 1 11 2 6,771 damage 93 35 52
DrUnK 4 1 5 5,426 damage 78 21 48
goyslop 1 300 damage 2 1 1
Blue Team 6
*TMR*KUNKU* 1 3 5 5 5 11,107 damage 134 60 54
XanaX** 1 1 2 1 7,362 damage 90 36 43
SiTTiNDuCK 4 7 6 5,566 damage 73 20 44
Luke 0 damage -1 0 4

CTF Actions

Red Team 8 caps
T E T I S 1 7 7 13 37 3
Amu-zing 3 3 7 6 29 0
DrUnK 4 7 17 5 16 2
goyslop 0 0 0 0 1 0
Blue Team 6 caps
*TMR*KUNKU* 1 4 11 11 49 2
XanaX** 1 3 10 3 33 2
SiTTiNDuCK 4 4 15 0 20 0
Luke 0 0 0 0 0 0

Caps = enemy flag brought home Gold = most in the match

Weapon Breakdown

Kill Matrix · head to head

Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.

T E T I S 50–42 vs blue
*TMR*KUNKU* 19–25 XanaX** 15–15 SiTTiNDuCK 15–2 Luke 1–0
Amu-zing 34–43 vs blue
*TMR*KUNKU* 10–16 XanaX** 13–15 SiTTiNDuCK 9–12 Luke 2–0
DrUnK 21–30 vs blue
*TMR*KUNKU* 3–18 XanaX** 7–6 SiTTiNDuCK 11–6
goyslop 1–1 vs blue
*TMR*KUNKU* 0–1 XanaX** 1–0

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