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Q3RETRO.COM|CTF
ctf.q3retro.com · Capture the Flag · 8 captures or 20 min
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Game Stats
No match summary: it needs at least 10 kills, and this match had 1.
Scoreboard
Red Team
0
| SiTTiNDuCK 119 damage | 0 | 0 | 0 |
| Cocky*Cow 4 0 damage | 0 | 0 | 1 |
Blue Team
1
| Panzermaus 1 1 3 6 1 7 101 damage | 7 | 1 | 0 |
| Funk 1 4 0 damage | 1 | 0 | 0 |
CTF Actions
Red Team
0 caps
| SiTTiNDuCK | 0 | 0 | 0 | 0 | 0 | 0 |
| Cocky*Cow | 0 | 0 | 0 | 0 | 0 | 0 |
Blue Team
1 cap
| Panzermaus | 1 | 0 | 1 | 0 | 0 | 0 |
| Funk | 0 | 0 | 1 | 0 | 0 | 0 |
Caps = enemy flag brought home Gold = most in the match
Weapon Breakdown
Panzermaus
1 kills · 50% accuracy · 2 / 4 hits
Rocket
100%
1 kills
Acc 2/4
50%
Funk
0 kills · 0% accuracy · 0 / 2 hits
Rocket
0%
0 kills
Acc 0/2
0%
SiTTiNDuCK
0 kills · 50% accuracy · 17 / 34 hits
Machinegun
0%
0 kills
Acc 17/34
50%
Cocky*Cow
0 kills
Rocket
0%
0 kills
Acc
–
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | Panzermaus | Funk | vs Blue |
|---|---|---|---|
| SiTTiNDuCK | · | · | 0–0 |
| Cocky*Cow | 0–1 | · | 0–1 |
| vs Red | 1–0 | 0–0 | 0–1 |
SiTTiNDuCK
0–0 vs blue
Cocky*Cow
0–1 vs blue
Panzermaus
0–1