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Game Stats

q3wcp16

q3wcp16

ctf · · 7 players

More matches on q3wcp16 →
0 – 7

Blue won and kept Red from scoring. carpenter brought home the most flags and hunted down the most flag carriers. cubemiteL was the strongest defender.

Scoreboard

Red Team 0
Been Jammin' 5 4 3 2 39 3 1 1 26 8,122 damage 64 35 98
SiTTiNDuCK 1 8 51 3 1 6 14 4,552 damage 40 19 93
*TMR*KUNKU* 1 12 1 4 9 0 damage 0 2 16
DL 1 1 1 2 9 1,225 damage 0 10 19
Blue Team 7
carpenter 3 4 2 1 47 5 22 18 18,153 damage 174 92 34
cubemiteL 2 3 2 3 14 109 13 10 23 15,514 damage 158 85 24
*HONKLER 2 3 3 28 1 1 4 13 0 damage 0 34 15

CTF Actions

Red Team 0 caps
Been Jammin' 0 4 10 6 15 0
SiTTiNDuCK 0 5 6 3 6 0
*TMR*KUNKU* 0 0 0 0 2 0
DL 0 3 0 4 4 0
Blue Team 7 caps
carpenter 3 4 12 7 34 1
cubemiteL 2 5 4 5 34 4
*HONKLER 2 1 6 1 20 0

Caps = enemy flag brought home Gold = most in the match

Weapon Breakdown

Kill Matrix · head to head

Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.

Been Jammin' 35–88 vs blue
carpenter 15–40 cubemiteL 12–30 *HONKLER 8–18
SiTTiNDuCK 19–91 vs blue
carpenter 9–37 cubemiteL 6–43 *HONKLER 4–11
*TMR*KUNKU* 2–14 vs blue
carpenter 1–8 cubemiteL 1–4 *HONKLER 0–2
DL 10–18 vs blue
carpenter 4–7 cubemiteL 3–8 *HONKLER 3–3

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