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Game Stats

q3ufc8

q3ufc8

ctf · · 6 players

More matches on q3ufc8 →
2 – 8

Blue won with plenty to spare. Cocky*Cow did the most to defend the base and controlled the Quad Damage. *TMR*KUNKU* stopped the enemy flag carrier most often.

Scoreboard

Red Team 2
*TMR*KUNKU* 2 1 5 25 5 13 3 3 7,678 damage 86 32 25
toad 3 5 10 15 2 4 7 8,415 damage 75 25 46
Jacquesnl 1 77 damage 0 0 5
Blue Team 8
Cocky*Cow 4 5 8 20 20 13 1 18 9,177 damage 123 40 31
Soul| Dimka! 4 2 7 12 80 6 6 13 6,316 damage 82 29 23
SailBum 5 1 1 2 1,694 damage 13 5 6

CTF Actions

Red Team 2 caps
*TMR*KUNKU* 2 5 8 9 10 0
toad 0 5 7 5 14 2
Jacquesnl 0 0 0 0 0 0
Blue Team 8 caps
Cocky*Cow 4 7 9 8 20 3
Soul| Dimka! 4 4 9 5 7 1
SailBum 0 1 2 0 3 1

Caps = enemy flag brought home Gold = most in the match

Weapon Breakdown

Kill Matrix · head to head

Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.

*TMR*KUNKU* 32–23 vs blue
Cocky*Cow 15–10 Soul| Dimka! 13–11 SailBum 4–2
toad 25–46 vs blue
Cocky*Cow 14–27 Soul| Dimka! 9–17 SailBum 2–2
Jacquesnl 0–5 vs blue
Cocky*Cow 0–3 Soul| Dimka! 0–1 SailBum 0–1

Before you launch

Play opens Quake III through a shortcut that has to be registered on this computer once. If it has not been, clicking it does nothing.

Nothing happens when you launch? Register it on the Launch setup page.