Q3RETRO.COM|CTF
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Game Stats
CTF Actions
| *TMR*KUNKU* | 5 | 2 | 21 | 5 | 12 | 1 |
| Zinc777 | 5 | 5 | 16 | 1 | 0 | 0 |
| Been Jammin' | 2 | 2 | 6 | 0 | 2 | 1 |
| lag | 1 | 0 | 1 | 2 | 5 | 0 |
Power-ups & Team Play
| *TMR*KUNKU* | 0 | 1 | 0 | 6 | 0 | 2 | 2 | 0 | 0 |
| Zinc777 | 0 | 0 | 0 | 2 | 0 | 0 | 1 | 0 | 0 |
| Been Jammin' | 0 | 0 | 0 | 1 | 0 | 0 | 2 | 0 | 0 |
| lag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Armor, Health & Holdables
| *TMR*KUNKU* | 5 | 10 | 2 | 7 | 1 | 8 | 5 | 4 |
| Zinc777 | 1 | 17 | 2 | 10 | 2 | 10 | 4 | 0 |
| Been Jammin' | 1 | 5 | 3 | 1 | 0 | 2 | 3 | 0 |
| lag | 0 | 3 | 1 | 3 | 2 | 0 | 1 | 0 |
Scoreboard
Red Team
| *TMR*KUNKU* | 71 | 16 | 11 | 4,815 |
| lag | 22 | 7 | 2 | 1,434 |
Blue Team
| Zinc777 | 28 | 1 | 36 | 483 |
| Been Jammin' | 22 | 2 | 9 | 745 |
Weapon Breakdown
*TMR*KUNKU*
| Gauntlet | 0 | 1 | — | 0 |
| Machinegun | 253 | 71 | 28% | 1 |
| Railgun | 37 | 24 | 65% | 12 |
| Rocket | 89 | 14 | 16% | 4 |
Zinc777
| Machinegun | 130 | 1 | 1% | 0 |
| Railgun | 0 | 0 | — | 0 |
| Rocket | 35 | 5 | 14% | 1 |
| Shotgun | 66 | 0 | 0% | 0 |
Been Jammin'
| Machinegun | 222 | 29 | 13% | 0 |
| Railgun | 0 | 0 | — | 0 |
| Rocket | 19 | 3 | 16% | 1 |
| Shotgun | 88 | 26 | 30% | 1 |
lag
| Machinegun | 170 | 53 | 31% | 1 |
| Rocket | 22 | 8 | 36% | 4 |
| Shotgun | 77 | 31 | 40% | 2 |
Kill Matrix
Rows are the killer, columns are the victim. Team-kills and suicides aren't counted here.
| KILLER \ VICTIM | *TMR*KUNKU* | Zinc777 | Been Jammin' | lag |
|---|---|---|---|---|
| *TMR*KUNKU* | — | 12 | 4 | — |
| Zinc777 | 1 | — | — | — |
| Been Jammin' | 1 | — | — | 1 |
| lag | — | 3 | 4 | — |