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Game Stats

mpteam9

mpteam9

ctf · · 9 players

More matches on mpteam9 →
6 – 4

Red won a close match. [Z]Def.mod captured the most flags. Mario Bros was the most accurate with the rocket launcher and had the top score.

Scoreboard

Red Team 6
[Z]Def.mod 3 1 7 60 10 13 32 11,842 damage 244 83 44
Stoopid Vendors 6 5 4 9 12 4 7 21 8 12,608 damage 115 50 62
Cocky*Cow 1 1 9 1 1 15 15 3 8 14 7 8,298 damage 90 32 70
[frldge] 2 9 19 1 1 13 14 4,938 damage 64 15 75
habs 3 4 1 1 3 538 damage 6 2 5
Blue Team 4
Mario Bros 1 6 3 16 67 1 16 10 38 17,880 damage 299 122 81
[Z]Peck.mod 2 1 1 2 22 8 11 14 11 20 12 15,566 damage 168 62 69
Skank 1 2 10 6 1 3 12 4 4,744 damage 61 15 85
*TMR*KingPigRulez 1 1 1 359 damage 14 3 7

CTF Actions

Red Team 6 caps
[Z]Def.mod 3 27 7 31 52 1
Stoopid Vendors 0 5 8 11 39 1
Cocky*Cow 1 4 17 7 25 2
[frldge] 2 6 26 6 9 4
habs 0 0 3 0 2 0
Blue Team 4 caps
Mario Bros 0 28 2 41 81 6
[Z]Peck.mod 2 3 33 6 56 0
Skank 1 5 29 2 13 0
*TMR*KingPigRulez 1 1 2 1 2 0

Caps = enemy flag brought home Gold = most in the match

Weapon Breakdown

Kill Matrix · head to head

Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.

[Z]Def.mod 83–38 vs blue
Mario Bros 10–8 [Z]Peck.mod 23–24 Skank 49–6 *TMR*KingPigRulez 1–0
Stoopid Vendors 50–50 vs blue
Mario Bros 22–32 [Z]Peck.mod 14–13 Skank 13–4 *TMR*KingPigRulez 1–1
Cocky*Cow 32–55 vs blue
Mario Bros 17–38 [Z]Peck.mod 6–12 Skank 6–3 *TMR*KingPigRulez 3–2
[frldge] 15–55 vs blue
Mario Bros 4–41 [Z]Peck.mod 5–12 Skank 5–2 *TMR*KingPigRulez 1–0
habs 2–4 vs blue
Mario Bros 1–3 [Z]Peck.mod 0–1 Skank 1–0

Before you launch

Play opens Quake III through a shortcut that has to be registered on this computer once. If it has not been, clicking it does nothing.

Nothing happens when you launch? Register it on the Launch setup page.