RETRO|FFA
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Game Stats
Scoreboard
| GAUNTLETEE | 16 | 6 | 8 | 4,127 |
| Broke Beaver | 7 | 6 | 8 | 2,507 |
Power-ups & Team Play
| GAUNTLETEE | 0 | 3 | 0 | 3 | 0 | 0 | 0 | 0 | 0 |
| Broke Beaver | 0 | 2 | 0 | 5 | 0 | 0 | 0 | 0 | 0 |
Armor, Health & Holdables
| GAUNTLETEE | 0 | 14 | 20 | 8 | 53 | 1 | 0 | 0 |
| Broke Beaver | 3 | 12 | 0 | 8 | 32 | 0 | 0 | 0 |
Weapon Breakdown
GAUNTLETEE
| Gauntlet | 0 | 1 | — | 0 |
| Grenade | 32 | 8 | 25% | 4 |
| Lightning | 412 | 89 | 22% | 4 |
| Machinegun | 239 | 66 | 28% | 1 |
| Plasma | 103 | 15 | 15% | 1 |
| Rocket | 57 | 19 | 33% | 5 |
| Shotgun | 176 | 32 | 18% | 3 |
Broke Beaver
| Lightning | 384 | 89 | 23% | 3 |
| Machinegun | 41 | 0 | 0% | 0 |
| Plasma | 76 | 5 | 7% | 1 |
| Rocket | 50 | 14 | 28% | 3 |
| Shotgun | 143 | 33 | 23% | 2 |
Kill Matrix
Rows are the killer, columns are the victim. Team-kills and suicides aren't counted here.
| KILLER \ VICTIM | GAUNTLETEE | Broke Beaver |
|---|---|---|
| GAUNTLETEE | — | 6 |
| Broke Beaver | 6 | — |