RETRO|FFA
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Game Stats
Scoreboard
| dixie | 13 | 13 | 16 | 5,065 |
| err0r | 11 | 11 | 8 | 1,959 |
| VIdiesel289.9 | 6 | 12 | 16 | 4,806 |
| Broke Beaver | 0 | 4 | 11 | 1,233 |
Power-ups & Team Play
| dixie | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| err0r | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| VIdiesel289.9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Broke Beaver | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Armor, Health & Holdables
| dixie | 13 | 6 | 71 | 44 | 0 | 1 | 0 | 0 |
| err0r | 0 | 1 | 14 | 6 | 0 | 1 | 0 | 0 |
| VIdiesel289.9 | 7 | 5 | 74 | 33 | 0 | 2 | 0 | 0 |
| Broke Beaver | 3 | 4 | 32 | 20 | 0 | 3 | 0 | 0 |
Weapon Breakdown
dixie
| Gauntlet | 0 | 7 | — | 1 |
| Machinegun | 74 | 23 | 31% | 1 |
| Railgun | 87 | 43 | 49% | 15 |
| Rocket | 12 | 3 | 25% | 1 |
| Shotgun | 0 | 0 | — | 0 |
err0r
| Machinegun | 164 | 53 | 32% | 4 |
| Railgun | 22 | 10 | 45% | 4 |
| Rocket | 3 | 0 | 0% | 0 |
| Shotgun | 209 | 55 | 26% | 3 |
VIdiesel289.9
| Gauntlet | 0 | 3 | — | 0 |
| Machinegun | 329 | 94 | 29% | 1 |
| Plasma | 43 | 2 | 5% | 0 |
| Railgun | 50 | 30 | 60% | 11 |
| Rocket | 4 | 0 | 0% | 0 |
| Shotgun | 55 | 15 | 27% | 0 |
Broke Beaver
| Machinegun | 295 | 66 | 22% | 1 |
| Plasma | 32 | 2 | 6% | 0 |
| Railgun | 3 | 0 | 0% | 0 |
| Rocket | 30 | 8 | 27% | 2 |
| Shotgun | 198 | 25 | 13% | 1 |
Kill Matrix
Rows are the killer, columns are the victim. Team-kills and suicides aren't counted here.
| KILLER \ VICTIM | dixie | err0r | VIdiesel289.9 | Broke Beaver |
|---|---|---|---|---|
| dixie | — | 3 | 4 | 6 |
| err0r | 5 | — | 4 | 2 |
| VIdiesel289.9 | 4 | 5 | — | 3 |
| Broke Beaver | 2 | — | 2 | — |