0 playing · q3dm9
Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
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Game Stats
Blue won clearly. Mine went on the longest kill streak. The railgun was the weapon of the match. *[De]*Shock had the best aim with the rocket launcher.
Scoreboard
Red Team
1
| *[De]*Shock 2 12 2 5 1,641 damage | 9 | 5 | 8 | 2 |
| war-cup 5 8 1 4 1,033 damage | 1 | 1 | 11 | 0 |
Blue Team
8
| Mine 5 8 4 8 3,002 damage | 13 | 13 | 2 | 0 |
| ===Chemtrails=== 2 4 3 2 4 2,066 damage | 8 | 6 | 4 | 1 |
Weapon Breakdown
Mine
13 kills · 26% accuracy · 31 / 117 hits
Railgun
92%
12 kills
Acc 28/54
52%
Grenade
8%
1 kills
Acc 1/17
6%
Rocket
0%
0 kills
Acc 2/30
7%
Shotgun
0%
0 kills
Acc 0/11
0%
Machinegun
0%
0 kills
Acc 0/5
0%
*[De]*Shock
5 kills · 21% accuracy · 18 / 85 hits
Railgun
80%
4 kills
Acc 11/31
35%
Rocket
20%
1 kills
Acc 7/43
16%
Shotgun
0%
0 kills
Acc 0/11
0%
Lightning
0%
0 kills
Acc
–
===Chemtrails===
6 kills · 17% accuracy · 52 / 302 hits
Railgun
67%
4 kills
Acc 16/29
55%
Lightning
17%
1 kills
Acc 35/223
16%
Rocket
17%
1 kills
Acc 1/24
4%
Grenade
0%
0 kills
Acc 0/15
0%
Shotgun
0%
0 kills
Acc 0/11
0%
war-cup
1 kills · 16% accuracy · 16 / 102 hits
Railgun
100%
1 kills
Acc 7/13
54%
Rocket
0%
0 kills
Acc 7/50
14%
Plasma
0%
0 kills
Acc 2/18
11%
Lightning
0%
0 kills
Acc 0/15
0%
Grenade
0%
0 kills
Acc 0/6
0%
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | Mine | ===Chemtrails=== | vs Blue |
|---|---|---|---|
| *[De]*Shock | 2–4 | 3–4 | 5–8 |
| war-cup | 0–9 | 1–2 | 1–11 |
| vs Red | 13–2 | 6–4 | 6–19 |
*[De]*Shock
5–8 vs blue
Mine
2–4
===Chemtrails===
3–4
war-cup
1–11 vs blue
Mine
0–9
===Chemtrails===
1–2