0 playing · ospdm3
Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
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Game Stats
A clear win for Blue. *NoSToS* had the longest streak of kills. qcad.Binky was the most accurate with the rocket launcher. Mine took the Quad Damage most often.
Scoreboard
Red Team
2
| Mine 2 1 2 8 1 2 10 1,673 damage | 5 | 5 | 8 | 0 |
| *[De]*Shock 1 3 1 4 1 1 5 2,151 damage | 5 | 5 | 8 | 0 |
Blue Team
8
| *NoSToS* 1 3 2 7 4 2 2,388 damage | 13 | 11 | 3 | 1 |
| qcad.Binky 2 4 4 1 2,032 damage | 7 | 5 | 7 | 1 |
Weapon Breakdown
*NoSToS*
11 kills · 30% accuracy · 107 / 354 hits
Rocket
55%
6 kills
Acc 10/54
19%
Lightning
27%
3 kills
Acc 88/244
36%
Railgun
18%
2 kills
Acc 7/22
32%
Grenade
0%
0 kills
Acc 2/23
9%
Shotgun
0%
0 kills
Acc 0/11
0%
qcad.Binky
5 kills · 32% accuracy · 59 / 184 hits
Rocket
80%
4 kills
Acc 24/65
37%
Railgun
20%
1 kills
Acc 5/8
63%
Lightning
0%
0 kills
Acc 30/99
30%
Shotgun
0%
0 kills
Acc 0/11
0%
Grenade
0%
0 kills
Acc 0/1
0%
Mine
5 kills · 27% accuracy · 77 / 282 hits
Shotgun
60%
3 kills
Acc 15/66
23%
Rocket
20%
1 kills
Acc 8/27
30%
Railgun
20%
1 kills
Acc 4/16
25%
Lightning
0%
0 kills
Acc 49/152
32%
Grenade
0%
0 kills
Acc 1/21
5%
*[De]*Shock
5 kills · 28% accuracy · 54 / 195 hits
Rocket
40%
2 kills
Acc 17/55
31%
Railgun
40%
2 kills
Acc 11/24
46%
Lightning
20%
1 kills
Acc 13/15
87%
Shotgun
0%
0 kills
Acc 13/77
17%
Grenade
0%
0 kills
Acc 0/24
0%
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | *NoSToS* | qcad.Binky | vs Blue |
|---|---|---|---|
| Mine | 1–7 | 4–1 | 5–8 |
| *[De]*Shock | 2–4 | 3–4 | 5–8 |
| vs Red | 11–3 | 5–7 | 10–16 |
Mine
5–8 vs blue
*NoSToS*
1–7
qcad.Binky
4–1
*[De]*Shock
5–8 vs blue
*NoSToS*
2–4
qcad.Binky
3–4