0 playing · q3dm9
Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
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Game Stats
Blue won by a single round. 23 had the best aim with the rocket launcher. *NoSToS* dealt the most damage.
Scoreboard
Red Team
7
| *NoSToS* 2 1 3 4 3 4,150 damage | 13 | 11 | 11 | 1 |
| *[De]*Shock 4 4 14 2 2 1 4 1,747 damage | 7 | 5 | 9 | 1 |
Blue Team
8
| 23 3 5 7 3 4 9 3,185 damage | 13 | 11 | 8 | 1 |
| ===Chemtrails=== 3 2 1 3 12 2,851 damage | 9 | 9 | 8 | 0 |
Weapon Breakdown
23
11 kills · 28% accuracy · 124 / 439 hits
Railgun
36%
4 kills
Acc 17/45
38%
Lightning
27%
3 kills
Acc 88/287
31%
Shotgun
18%
2 kills
Acc 10/55
18%
Rocket
18%
2 kills
Acc 9/43
21%
Grenade
0%
0 kills
Acc 0/9
0%
*NoSToS*
11 kills · 34% accuracy · 164 / 489 hits
Railgun
36%
4 kills
Acc 27/45
60%
Rocket
27%
3 kills
Acc 8/57
14%
Shotgun
18%
2 kills
Acc 19/66
29%
Grenade
18%
2 kills
Acc 1/20
5%
Lightning
0%
0 kills
Acc 109/293
37%
Machinegun
0%
0 kills
Acc 0/7
0%
Plasma
0%
0 kills
Acc 0/1
0%
===Chemtrails===
9 kills · 30% accuracy · 110 / 370 hits
Lightning
56%
5 kills
Acc 86/287
30%
Railgun
44%
4 kills
Acc 22/35
63%
Rocket
0%
0 kills
Acc 2/35
6%
Grenade
0%
0 kills
Acc 0/13
0%
*[De]*Shock
5 kills · 19% accuracy · 45 / 235 hits
Lightning
40%
2 kills
Acc 13/85
15%
Railgun
40%
2 kills
Acc 13/44
30%
Shotgun
20%
1 kills
Acc 14/77
18%
Rocket
0%
0 kills
Acc 5/28
18%
Grenade
0%
0 kills
Acc 0/1
0%
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | 23 | ===Chemtrails=== | vs Blue |
|---|---|---|---|
| *NoSToS* | 5–7 | 6–4 | 11–11 |
| *[De]*Shock | 3–4 | 2–5 | 5–9 |
| vs Red | 11–8 | 9–8 | 16–20 |
*NoSToS*
11–11 vs blue
23
5–7
===Chemtrails===
6–4
*[De]*Shock
5–9 vs blue
23
3–4
===Chemtrails===
2–5