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Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
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Game Stats
Red won with plenty to spare. fire buddha was the most accurate with the shotgun and dealt more damage than anyone else. *[De]*Shock picked up the Quad Damage more than anyone.
Scoreboard
Red Team
8
| fire buddha 1 4 12 5 2 2 4 3,963 damage | 11 | 11 | 6 | 0 |
| MrPuMMe* 1 6 3 1 1 8 1,868 damage | 8 | 6 | 4 | 1 |
Blue Team
4
| *[De]*Shock 2 1 6 3 19 2 2 2 11 1,666 damage | 6 | 4 | 8 | 1 |
| qcad.Binky 2 2 9 1 2,447 damage | 6 | 6 | 9 | 0 |
Weapon Breakdown
fire buddha
11 kills · 37% accuracy · 173 / 465 hits
Railgun
55%
6 kills
Acc 19/38
50%
Lightning
18%
2 kills
Acc 116/259
45%
Rocket
18%
2 kills
Acc 11/54
20%
Shotgun
9%
1 kills
Acc 26/88
30%
Grenade
0%
0 kills
Acc 1/26
4%
MrPuMMe*
6 kills · 28% accuracy · 60 / 216 hits
Railgun
50%
3 kills
Acc 13/29
45%
Lightning
33%
2 kills
Acc 39/128
30%
Rocket
17%
1 kills
Acc 8/30
27%
Grenade
0%
0 kills
Acc 0/29
0%
*[De]*Shock
4 kills · 21% accuracy · 71 / 342 hits
Lightning
25%
1 kills
Acc 48/173
28%
Rocket
25%
1 kills
Acc 6/57
11%
Grenade
25%
1 kills
Acc 4/32
13%
Railgun
25%
1 kills
Acc 2/22
9%
Shotgun
0%
0 kills
Acc 8/55
15%
Machinegun
0%
0 kills
Acc 3/3
100%
qcad.Binky
6 kills · 27% accuracy · 38 / 143 hits
Railgun
50%
3 kills
Acc 19/36
53%
Rocket
33%
2 kills
Acc 9/53
17%
Shotgun
17%
1 kills
Acc 1/33
3%
Lightning
0%
0 kills
Acc 9/18
50%
Grenade
0%
0 kills
Acc 0/3
0%
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | *[De]*Shock | qcad.Binky | vs Blue |
|---|---|---|---|
| fire buddha | 4–2 | 7–4 | 11–6 |
| MrPuMMe* | 4–2 | 2–2 | 6–4 |
| vs Red | 4–8 | 6–9 | 17–10 |
fire buddha
11–6 vs blue
*[De]*Shock
4–2
qcad.Binky
7–4
MrPuMMe*
6–4 vs blue
*[De]*Shock
4–2
qcad.Binky
2–2