Retro/WarServeR Freeze
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Game Stats
Power-ups & Team Play
| *[De]*Shock | 3 | 0 | 0 | 9 | 0 | 0 | 0 | 0 | 0 | 0 |
| war-cup | 1 | 0 | 0 | 12 | 0 | 0 | 0 | 0 | 0 | 0 |
Armor, Health & Holdables
| *[De]*Shock | 16 | 18 | 0 | 15 | 25 | 0 | 0 | 0 |
| war-cup | 13 | 11 | 0 | 18 | 6 | 0 | 0 | 0 |
Scoreboard
Weapon Breakdown
*[De]*Shock
| Grenade | 28 | 0 | 0% | 0 |
| Lightning | 208 | 84 | 40% | 1 |
| Railgun | 52 | 21 | 40% | 5 |
| Rocket | 227 | 30 | 13% | 2 |
war-cup
| Grenade | 90 | 1 | 1% | 1 |
| Lightning | 200 | 30 | 15% | 0 |
| Plasma | 30 | 0 | 0% | 0 |
| Railgun | 31 | 11 | 35% | 2 |
| Rocket | 191 | 46 | 24% | 3 |
Kill Matrix
Rows are the killer, columns are the victim. Team-kills and suicides aren't counted here.
| KILLER \ VICTIM | *[De]*Shock | war-cup |
|---|---|---|
| *[De]*Shock | — | 8 |
| war-cup | 6 | — |