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Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
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Game Stats
Blue won the match. *NoSToS* was the most accurate with the lightning gun and finished with the highest score. *[De]*Shock dealt more damage than anyone else.
Scoreboard
Red Team
5
| *NoSToS* 1 8 8 7 18 3 2 3 14 6,296 damage | 17 | 17 | 8 | 0 |
Blue Team
8
| *[De]*Shock 4 7 33 3 1 1 12 101,718 damage | 6 | 6 | 8 | 0 |
| war-cup 1 6 4 7 7 1 2 11 1,665 damage | 6 | 2 | 9 | 2 |
Weapon Breakdown
*NoSToS*
17 kills · 35% accuracy · 235 / 681 hits
Railgun
41%
7 kills
Acc 32/63
51%
Lightning
35%
6 kills
Acc 152/351
43%
Rocket
18%
3 kills
Acc 35/139
25%
Shotgun
6%
1 kills
Acc 2/22
9%
Grenade
0%
0 kills
Acc 1/65
2%
Machinegun
0%
0 kills
Acc 13/37
35%
Plasma
0%
0 kills
Acc 0/4
0%
*[De]*Shock
6 kills · 14% accuracy · 35 / 253 hits
Railgun
50%
3 kills
Acc 7/22
32%
Rocket
17%
1 kills
Acc 17/81
21%
Lightning
17%
1 kills
Acc 9/37
24%
Shotgun
17%
1 kills
Acc 1/33
3%
Grenade
0%
0 kills
Acc 1/80
1%
war-cup
2 kills · 10% accuracy · 36 / 371 hits
Rocket
50%
1 kills
Acc 17/110
15%
Railgun
50%
1 kills
Acc 8/26
31%
Lightning
0%
0 kills
Acc 9/154
6%
Grenade
0%
0 kills
Acc 2/61
3%
Plasma
0%
0 kills
Acc 0/20
0%
Shotgun
0%
0 kills
Acc
–
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | *[De]*Shock | war-cup | vs Blue |
|---|---|---|---|
| *NoSToS* | 8–6 | 9–2 | 17–8 |
| vs Red | 6–8 | 2–9 | 17–8 |
*NoSToS*
17–8 vs blue
*[De]*Shock
8–6
war-cup
9–2