Retro/WarServeR Freeze
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Game Stats
Power-ups & Team Play
| Mine | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| qcad.Binky | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Armor, Health & Holdables
| Mine | 0 | 0 | 23 | 6 | 0 | 0 | 0 | 0 |
| qcad.Binky | 0 | 0 | 12 | 4 | 0 | 0 | 0 | 0 |
Scoreboard
Weapon Breakdown
Mine
| Grenade | 26 | 0 | 0% | 0 |
| Railgun | 52 | 16 | 31% | 7 |
| Rocket | 49 | 3 | 6% | 0 |
| Shotgun | 33 | 11 | 33% | 1 |
qcad.Binky
| Grenade | 1 | 0 | 0% | 0 |
| Lightning | 14 | 2 | 14% | 0 |
| Railgun | 39 | 17 | 44% | 3 |
| Rocket | 27 | 0 | 0% | 0 |
| Shotgun | 22 | 2 | 9% | 1 |
Kill Matrix
Rows are the killer, columns are the victim. Team-kills and suicides aren't counted here.
| KILLER \ VICTIM | Mine | qcad.Binky |
|---|---|---|
| Mine | — | 8 |
| qcad.Binky | 4 | — |