Retro/WarServeR Freeze
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Game Stats
Power-ups & Team Play
| *NoSToS* | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| qcad.Binky | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Armor, Health & Holdables
| *NoSToS* | 3 | 5 | 0 | 2 | 2 | 0 | 0 | 0 |
| qcad.Binky | 3 | 2 | 24 | 5 | 4 | 0 | 0 | 0 |
Scoreboard
Weapon Breakdown
*NoSToS*
| Grenade | 20 | 3 | 15% | 1 |
| Lightning | 63 | 23 | 37% | 1 |
| Machinegun | 5 | 0 | 0% | 0 |
| Plasma | 40 | 0 | 0% | 0 |
| Railgun | 18 | 8 | 44% | 3 |
| Rocket | 88 | 22 | 25% | 2 |
| Shotgun | 66 | 17 | 26% | 1 |
qcad.Binky
| Grenade | 1 | 0 | 0% | 0 |
| Lightning | 16 | 0 | 0% | 0 |
| Railgun | 14 | 7 | 50% | 1 |
| Rocket | 72 | 12 | 17% | 1 |
| Shotgun | 0 | 0 | — | 0 |
Kill Matrix
Rows are the killer, columns are the victim. Team-kills and suicides aren't counted here.
| KILLER \ VICTIM | *NoSToS* | qcad.Binky |
|---|---|---|
| *NoSToS* | — | 8 |
| qcad.Binky | 2 | — |