Retro/WarServeR Freeze
0
Players Online
← BACK
Game Stats
Power-ups & Team Play
| *[De]*Shock | 0 | 0 | 0 | 11 | 0 | 0 | 0 | 0 | 0 | 0 |
| [frldge] | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Armor, Health & Holdables
| *[De]*Shock | 7 | 31 | 103 | 4 | 12 | 16 | 0 | 0 |
| [frldge] | 11 | 22 | 59 | 2 | 16 | 3 | 0 | 0 |
Scoreboard
Weapon Breakdown
*[De]*Shock
| Grenade | 1 | 0 | 0% | 0 |
| Lightning | 106 | 18 | 17% | 1 |
| Machinegun | 817 | 221 | 27% | 1 |
| Plasma | 190 | 11 | 6% | 0 |
| Railgun | 42 | 9 | 21% | 3 |
| Rocket | 74 | 4 | 5% | 0 |
| Shotgun | 462 | 93 | 20% | 3 |
[frldge]
| Grenade | 26 | 1 | 4% | 0 |
| Lightning | 105 | 11 | 10% | 1 |
| Machinegun | 0 | 0 | — | 0 |
| Plasma | 21 | 0 | 0% | 0 |
| Railgun | 96 | 31 | 32% | 6 |
| Rocket | 148 | 17 | 11% | 0 |
| Shotgun | 0 | 0 | — | 0 |
Kill Matrix
Rows are the killer, columns are the victim. Team-kills and suicides aren't counted here.
| KILLER \ VICTIM | *[De]*Shock | [frldge] |
|---|---|---|
| *[De]*Shock | — | 8 |
| [frldge] | 7 | — |