0 playing · q3dm9
Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
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Game Stats
Blue won a close match. qcad.Binky had the best aim with the shotgun. Mine thawed the most teammates. Most kills came from the railgun.
Scoreboard
Red Team
6
| *NoSToS* 1 10 7 3 1 6 9 4,010 damage | 12 | 10 | 8 | 1 |
| *[De]*Shock 2 2 3 21 2 2 1 7 2,165 damage | 6 | 6 | 9 | 0 |
Blue Team
8
| Mine 5 6 8 3 5 1 5 13 3,560 damage | 17 | 11 | 6 | 3 |
| qcad.Binky 1 1 5 4 1 1 6 2,815 damage | 6 | 6 | 10 | 0 |
Weapon Breakdown
Mine
11 kills · 22% accuracy · 134 / 597 hits
Railgun
45%
5 kills
Acc 17/71
24%
Lightning
27%
3 kills
Acc 96/338
28%
Rocket
18%
2 kills
Acc 17/86
20%
Shotgun
9%
1 kills
Acc 2/33
6%
Grenade
0%
0 kills
Acc 2/69
3%
*NoSToS*
10 kills · 27% accuracy · 128 / 475 hits
Railgun
60%
6 kills
Acc 22/56
39%
Lightning
30%
3 kills
Acc 81/301
27%
Rocket
10%
1 kills
Acc 23/86
27%
Grenade
0%
0 kills
Acc 0/21
0%
Shotgun
0%
0 kills
Acc 2/11
18%
*[De]*Shock
6 kills · 34% accuracy · 101 / 299 hits
Lightning
50%
3 kills
Acc 81/186
44%
Railgun
33%
2 kills
Acc 14/35
40%
Rocket
17%
1 kills
Acc 6/62
10%
Grenade
0%
0 kills
Acc 0/16
0%
qcad.Binky
6 kills · 22% accuracy · 52 / 234 hits
Railgun
83%
5 kills
Acc 18/36
50%
Rocket
17%
1 kills
Acc 16/79
20%
Shotgun
0%
0 kills
Acc 8/66
12%
Lightning
0%
0 kills
Acc 10/37
27%
Grenade
0%
0 kills
Acc 0/16
0%
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | Mine | qcad.Binky | vs Blue |
|---|---|---|---|
| *NoSToS* | 4–5 | 6–3 | 10–8 |
| *[De]*Shock | 2–6 | 4–3 | 6–9 |
| vs Red | 11–6 | 6–10 | 16–17 |
*NoSToS*
10–8 vs blue
Mine
4–5
qcad.Binky
6–3
*[De]*Shock
6–9 vs blue
Mine
2–6
qcad.Binky
4–3