Retro/WarServeR Freeze
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Game Stats
Power-ups & Team Play
| war-cup | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
| qcad.Binky | 1 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
| *NoSToS* | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Armor, Health & Holdables
| war-cup | 6 | 11 | 0 | 12 | 6 | 0 | 0 | 0 |
| qcad.Binky | 3 | 4 | 0 | 2 | 4 | 0 | 0 | 0 |
| *NoSToS* | 6 | 1 | 0 | 0 | 1 | 0 | 0 | 0 |
Scoreboard
Weapon Breakdown
qcad.Binky
| Grenade | 16 | 1 | 6% | 0 |
| Lightning | 179 | 61 | 34% | 2 |
| Plasma | 36 | 5 | 14% | 1 |
| Railgun | 33 | 17 | 52% | 3 |
| Rocket | 121 | 29 | 24% | 1 |
| Shotgun | 77 | 10 | 13% | 0 |
Kill Matrix
Rows are the killer, columns are the victim. Team-kills and suicides aren't counted here.
| KILLER \ VICTIM | war-cup | qcad.Binky | *NoSToS* |
|---|---|---|---|
| war-cup | — | 4 | — |
| qcad.Binky | 6 | — | 1 |
| *NoSToS* | — | 3 | — |