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Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
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Game Stats
A clear win for Red. *NoSToS* dealt more damage than anyone else and was the sharpest shot with the lightning gun.
Scoreboard
Red Team
8
| *NoSToS* 4 11 1 1 2 3,176 damage | 11 | 9 | 2 | 1 |
| *[De]*Shock 2 4 4 19 2 1 14 2,508 damage | 11 | 9 | 2 | 1 |
Blue Team
1
| B0B M4RL3Y 5 6 8 2 5 6 8 1,974 damage | 5 | 3 | 8 | 1 |
| war-cup 1 2 2 990 damage | 1 | 1 | 10 | 0 |
Weapon Breakdown
*NoSToS*
9 kills · 29% accuracy · 138 / 483 hits
Railgun
67%
6 kills
Acc 19/31
61%
Lightning
22%
2 kills
Acc 107/302
35%
Rocket
11%
1 kills
Acc 11/70
16%
Grenade
0%
0 kills
Acc 1/37
3%
Shotgun
0%
0 kills
Acc 0/33
0%
Plasma
0%
0 kills
Acc 0/10
0%
*[De]*Shock
9 kills · 26% accuracy · 60 / 232 hits
Railgun
44%
4 kills
Acc 13/27
48%
Rocket
33%
3 kills
Acc 15/83
18%
Lightning
22%
2 kills
Acc 31/69
45%
Shotgun
0%
0 kills
Acc 0/33
0%
Grenade
0%
0 kills
Acc 1/20
5%
B0B M4RL3Y
3 kills · 23% accuracy · 123 / 535 hits
Lightning
100%
3 kills
Acc 103/371
28%
Rocket
0%
0 kills
Acc 15/89
17%
Grenade
0%
0 kills
Acc 0/32
0%
Shotgun
0%
0 kills
Acc 0/22
0%
Railgun
0%
0 kills
Acc 5/12
42%
Plasma
0%
0 kills
Acc 0/9
0%
war-cup
1 kills · 30% accuracy · 30 / 99 hits
Lightning
100%
1 kills
Acc 14/28
50%
Rocket
0%
0 kills
Acc 12/56
21%
Grenade
0%
0 kills
Acc 0/9
0%
Railgun
0%
0 kills
Acc 4/6
67%
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | B0B M4RL3Y | war-cup | vs Blue |
|---|---|---|---|
| *NoSToS* | 4–1 | 5–1 | 9–2 |
| *[De]*Shock | 4–2 | 5–0 | 9–2 |
| vs Red | 3–8 | 1–10 | 18–4 |
*NoSToS*
9–2 vs blue
B0B M4RL3Y
4–1
war-cup
5–1
*[De]*Shock
9–2 vs blue
B0B M4RL3Y
4–2
war-cup
5–0