0 playing · q3dm9
Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
← BACK
Game Stats
Blue won without letting Red score. The railgun did most of the work.
Scoreboard
Red Team
0
| ^WaRRiORs 4 2 1,100 damage | 3 | 3 | 8 | 0 |
Blue Team
8
| frozenKamel 3 2 2 838 damage | 4 | 4 | 1 | 0 |
| [freezer] 4 2 2 1,251 damage | 4 | 4 | 2 | 0 |
Weapon Breakdown
frozenKamel
4 kills · 16% accuracy · 77 / 479 hits
Lightning
75%
3 kills
Acc 73/204
36%
Railgun
25%
1 kills
Acc 3/6
50%
Plasma
0%
0 kills
Acc 1/267
0%
Rocket
0%
0 kills
Acc 0/2
0%
[freezer]
4 kills · 41% accuracy · 75 / 184 hits
Railgun
50%
2 kills
Acc 5/5
100%
Lightning
25%
1 kills
Acc 65/100
65%
Grenade
25%
1 kills
Acc 2/32
6%
Shotgun
0%
0 kills
Acc 1/33
3%
Rocket
0%
0 kills
Acc 2/14
14%
^WaRRiORs
3 kills · 41% accuracy · 11 / 27 hits
Railgun
100%
3 kills
Acc 11/20
55%
Rocket
0%
0 kills
Acc 0/7
0%
Lightning
0%
0 kills
Acc
–
Grenade
0%
0 kills
Acc
–
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | frozenKamel | [freezer] | vs Blue |
|---|---|---|---|
| ^WaRRiORs | 1–4 | 2–4 | 3–8 |
| vs Red | 4–1 | 4–2 | 3–8 |
^WaRRiORs
3–8 vs blue
frozenKamel
1–4
[freezer]
2–4