Retro/WarServeR Freeze
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Game Stats
Power-ups & Team Play
| *[De]*Shock | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| war-cup | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Armor, Health & Holdables
| *[De]*Shock | 6 | 3 | 91 | 13 | 0 | 1 | 0 | 0 |
| war-cup | 6 | 7 | 15 | 13 | 0 | 3 | 0 | 0 |
Scoreboard
Weapon Breakdown
*[De]*Shock
| Grenade | 2 | 0 | 0% | 0 |
| Railgun | 71 | 30 | 42% | 8 |
| Rocket | 17 | 2 | 12% | 0 |
war-cup
| Grenade | 16 | 1 | 6% | 0 |
| Lightning | 29 | 6 | 21% | 0 |
| Plasma | 23 | 0 | 0% | 0 |
| Railgun | 50 | 16 | 32% | 2 |
| Rocket | 52 | 8 | 15% | 0 |
| Shotgun | 11 | 1 | 9% | 0 |
Kill Matrix
Rows are the killer, columns are the victim. Team-kills and suicides aren't counted here.
| KILLER \ VICTIM | *[De]*Shock | war-cup |
|---|---|---|
| *[De]*Shock | — | 8 |
| war-cup | 2 | — |