Retro/WarServeR Freeze
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Game Stats
Power-ups & Team Play
| war-cup | 0 | 0 | 0 | 19 | 0 | 0 | 0 | 0 | 0 | 0 |
| qcad.Binky | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
| * EO LO* | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 1 |
Armor, Health & Holdables
| war-cup | 0 | 20 | 51 | 11 | 12 | 0 | 0 | 0 |
| qcad.Binky | 0 | 15 | 29 | 5 | 14 | 0 | 0 | 0 |
| * EO LO* | 0 | 17 | 19 | 16 | 18 | 0 | 0 | 0 |
Scoreboard
Weapon Breakdown
war-cup
| Grenade | 12 | 0 | 0% | 0 |
| Lightning | 163 | 39 | 24% | 3 |
| Plasma | 68 | 0 | 0% | 0 |
| Railgun | 50 | 22 | 44% | 4 |
| Rocket | 262 | 42 | 16% | 3 |
| Shotgun | 22 | 0 | 0% | 0 |
qcad.Binky
| Grenade | 11 | 0 | 0% | 0 |
| Lightning | 147 | 52 | 35% | 2 |
| Plasma | 24 | 3 | 13% | 0 |
| Railgun | 33 | 19 | 58% | 3 |
| Rocket | 97 | 14 | 14% | 1 |
Kill Matrix
Rows are the killer, columns are the victim. Team-kills and suicides aren't counted here.
| KILLER \ VICTIM | war-cup | qcad.Binky | * EO LO* |
|---|---|---|---|
| war-cup | — | 7 | 3 |
| qcad.Binky | 6 | — | — |
| * EO LO* | 1 | — | — |