Retro/WarServeR Freeze
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Game Stats
Power-ups & Team Play
| kaskade | 2 | 0 | 0 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
| qcad.Binky | 0 | 0 | 0 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
| SniGGy | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 1 |
Armor, Health & Holdables
| kaskade | 3 | 9 | 11 | 0 | 0 | 3 | 0 | 0 |
| qcad.Binky | 4 | 5 | 18 | 0 | 0 | 1 | 0 | 0 |
| SniGGy | 3 | 11 | 6 | 0 | 0 | 1 | 0 | 0 |
Scoreboard
Weapon Breakdown
kaskade
| Gauntlet | 0 | 3 | — | 2 |
| Grenade | 6 | 0 | 0% | 0 |
| Plasma | 17 | 6 | 35% | 0 |
| Railgun | 29 | 21 | 72% | 8 |
| Rocket | 100 | 24 | 24% | 5 |
| Shotgun | 77 | 34 | 44% | 2 |
qcad.Binky
| Gauntlet | 0 | 0 | — | 0 |
| Grenade | 2 | 0 | 0% | 0 |
| Railgun | 9 | 4 | 44% | 2 |
| Rocket | 55 | 6 | 11% | 1 |
SniGGy
| Gauntlet | 0 | 0 | — | 0 |
| Plasma | 1 | 0 | 0% | 0 |
| Railgun | 42 | 7 | 17% | 0 |
| Rocket | 26 | 1 | 4% | 0 |
| Shotgun | 0 | 0 | — | 0 |
Kill Matrix
Rows are the killer, columns are the victim. Team-kills and suicides aren't counted here.
| KILLER \ VICTIM | kaskade | qcad.Binky | SniGGy |
|---|---|---|---|
| kaskade | — | 9 | 8 |
| qcad.Binky | 3 | — | — |
| SniGGy | — | — | — |