Retro/WarServeR Freeze
0
Players Online
← BACK
Game Stats
Power-ups & Team Play
| qcad.Binky | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| war-56k | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Armor, Health & Holdables
| qcad.Binky | 0 | 7 | 0 | 1 | 0 | 2 | 0 | 0 |
| war-56k | 0 | 8 | 9 | 1 | 0 | 1 | 0 | 0 |
Scoreboard
Weapon Breakdown
qcad.Binky
| Grenade | 3 | 0 | 0% | 0 |
| Lightning | 156 | 72 | 46% | 4 |
| Machinegun | 12 | 7 | 58% | 1 |
| Railgun | 19 | 12 | 63% | 2 |
| Rocket | 28 | 6 | 21% | 0 |
| Shotgun | 11 | 4 | 36% | 1 |
war-56k
| Lightning | 0 | 0 | — | 0 |
| Machinegun | 0 | 0 | — | 0 |
| Railgun | 46 | 9 | 20% | 2 |
| Shotgun | 0 | 0 | — | 0 |
Kill Matrix
Rows are the killer, columns are the victim. Team-kills and suicides aren't counted here.
| KILLER \ VICTIM | qcad.Binky | war-56k |
|---|---|---|
| qcad.Binky | — | 8 |
| war-56k | 2 | — |