0 playing · q3dm9
Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
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Game Stats
A close win for Red. war-cup had the best aim with the rocket launcher and controlled the Quad Damage. *NoSToS* did the most damage of anyone.
Scoreboard
Red Team
8
| fire buddha 4 2,679 damage | 10 | 10 | 9 | 0 |
| ^WaR^P@cO 2 2,165 damage | 7 | 7 | 7 | 0 |
Weapon Breakdown
*NoSToS*
12 kills · 40% accuracy · 133 / 331 hits
Railgun
67%
8 kills
Acc 22/41
54%
Shotgun
17%
2 kills
Acc 2/22
9%
Lightning
8%
1 kills
Acc 98/228
43%
Rocket
8%
1 kills
Acc 9/29
31%
Grenade
0%
0 kills
Acc 2/11
18%
fire buddha
10 kills · 42% accuracy · 227 / 537 hits
Lightning
50%
5 kills
Acc 215/482
45%
Railgun
40%
4 kills
Acc 9/16
56%
Rocket
10%
1 kills
Acc 3/35
9%
Grenade
0%
0 kills
Acc 0/4
0%
Shotgun
0%
0 kills
Acc
–
^WaR^P@cO
7 kills · 31% accuracy · 123 / 393 hits
Railgun
71%
5 kills
Acc 14/39
36%
Lightning
29%
2 kills
Acc 108/334
32%
Rocket
0%
0 kills
Acc 1/20
5%
Shotgun
0%
0 kills
Acc
–
war-cup
4 kills · 19% accuracy · 20 / 108 hits
Rocket
50%
2 kills
Acc 5/30
17%
Lightning
25%
1 kills
Acc 12/56
21%
Railgun
25%
1 kills
Acc 3/14
21%
Grenade
0%
0 kills
Acc 0/8
0%
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | *NoSToS* | war-cup | vs Blue |
|---|---|---|---|
| fire buddha | 6–6 | 4–3 | 10–9 |
| ^WaR^P@cO | 2–6 | 5–1 | 7–7 |
| vs Red | 12–8 | 4–9 | 17–16 |
fire buddha
10–9 vs blue
*NoSToS*
6–6
war-cup
4–3
^WaR^P@cO
7–7 vs blue
*NoSToS*
2–6
war-cup
5–1