0 playing · q3dm9
Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
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Game Stats
No match summary: it needs at least 10 kills, and this match had 2.
Scoreboard
Red Team
1
| *[De]*Shock 1 1 6 1 6 200 damage | 3 | 1 | 0 | 1 |
| war-cup 4 2 15 4 5 400 damage | 0 | 0 | 1 | 0 |
Blue Team
0
| *NoSToS* 1 2 2 6 3 2 523 damage | 1 | 1 | 1 | 0 |
Votes
· called during this match
Weapon Breakdown
*[De]*Shock
1 kills · 22% accuracy · 2 / 9 hits
Railgun
100%
1 kills
Acc 2/7
29%
Rocket
0%
0 kills
Acc 0/2
0%
*NoSToS*
1 kills · 7% accuracy · 6 / 91 hits
Railgun
100%
1 kills
Acc 5/15
33%
Rocket
0%
0 kills
Acc 1/74
1%
Grenade
0%
0 kills
Acc 0/2
0%
war-cup
0 kills · 9% accuracy · 4 / 43 hits
Railgun
0%
0 kills
Acc 4/19
21%
Plasma
0%
0 kills
Acc 0/14
0%
Rocket
0%
0 kills
Acc 0/8
0%
Grenade
0%
0 kills
Acc 0/2
0%
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | *NoSToS* | vs Blue |
|---|---|---|
| *[De]*Shock | 1–0 | 1–0 |
| war-cup | 0–1 | 0–1 |
| vs Red | 1–1 | 1–1 |
*[De]*Shock
1–0 vs blue
*NoSToS*
1–0
war-cup
0–1 vs blue
*NoSToS*
0–1