0 playing · q3dm9
Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
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Game Stats
Red won with plenty to spare. Mine had the best aim with the lightning gun and was the busiest at thawing teammates. war-cup controlled the Quad Damage.
Scoreboard
Weapon Breakdown
Mine
16 kills · 23% accuracy · 212 / 930 hits
Railgun
63%
10 kills
Acc 25/81
31%
Lightning
19%
3 kills
Acc 137/411
33%
Shotgun
6%
1 kills
Acc 6/143
4%
Machinegun
6%
1 kills
Acc 20/71
28%
Grenade
6%
1 kills
Acc 2/38
5%
Rocket
0%
0 kills
Acc 15/152
10%
Plasma
0%
0 kills
Acc 7/34
21%
war-cup
11 kills · 18% accuracy · 60 / 330 hits
Railgun
64%
7 kills
Acc 20/46
43%
Lightning
18%
2 kills
Acc 15/65
23%
Rocket
9%
1 kills
Acc 21/85
25%
Plasma
9%
1 kills
Acc 4/55
7%
Shotgun
0%
0 kills
Acc 0/55
0%
Grenade
0%
0 kills
Acc 0/24
0%
^WaRRiORs
11 kills · 23% accuracy · 42 / 179 hits
Railgun
100%
11 kills
Acc 35/111
32%
Rocket
0%
0 kills
Acc 7/68
10%
Lightning
0%
0 kills
Acc
–
Machinegun
0%
0 kills
Acc
–
Grenade
0%
0 kills
Acc
–
SniGGy
4 kills · 4% accuracy · 42 / 947 hits
Railgun
75%
3 kills
Acc 16/63
25%
Lightning
25%
1 kills
Acc 17/613
3%
Plasma
0%
0 kills
Acc 2/200
1%
Rocket
0%
0 kills
Acc 7/56
13%
Grenade
0%
0 kills
Acc 0/15
0%
Shotgun
0%
0 kills
Acc
–
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.