0 playing · q3dm9
Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
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Game Stats
Red won clearly. *[De]*Shock had the longest run of kills without dying and led the scoreboard. The shotgun was the weapon of the match.
Scoreboard
Red Team
8
| *[De]*Shock 1 6 7 3 7 4 2,354 damage | 8 | 8 | 2 | 0 |
Blue Team
3
| war-cup 1 4 4 3 2 6 2,254 damage | 4 | 2 | 8 | 0 |
Weapon Breakdown
*[De]*Shock
8 kills · 25% accuracy · 59 / 236 hits
Shotgun
75%
6 kills
Acc 42/176
24%
Railgun
25%
2 kills
Acc 14/46
30%
Rocket
0%
0 kills
Acc 2/12
17%
Grenade
0%
0 kills
Acc 1/2
50%
Lightning
0%
0 kills
Acc
–
Plasma
0%
0 kills
Acc
–
war-cup
4 kills · 30% accuracy · 88 / 293 hits
Lightning
75%
3 kills
Acc 64/177
36%
Plasma
25%
1 kills
Acc 3/20
15%
Rocket
0%
0 kills
Acc 13/75
17%
Railgun
0%
0 kills
Acc 8/14
57%
Grenade
0%
0 kills
Acc 0/7
0%
Shotgun
0%
0 kills
Acc
–
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | war-cup | vs Blue |
|---|---|---|
| *[De]*Shock | 8–2 | 8–2 |
| vs Red | 2–8 | 8–2 |
*[De]*Shock
8–2 vs blue
war-cup
8–2