0 playing · q3dm9
Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
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Game Stats
Red won clearly. *[De]*Shock had the best aim with the rocket launcher and brought the most teammates back into play. arizonaaa led the scoreboard.
Scoreboard
Blue Team
2
| *[De]*Shock 1 3 5 11 1 3 2,303 damage | 13 | 5 | 10 | 4 |
| war-cup 1 3 1 1 1,306 damage | 7 | 5 | 12 | 1 |
Weapon Breakdown
arizonaaa
11 kills · 40% accuracy · 134 / 333 hits
Railgun
45%
5 kills
Acc 14/27
52%
Lightning
36%
4 kills
Acc 110/268
41%
Rocket
9%
1 kills
Acc 7/16
44%
Shotgun
9%
1 kills
Acc 2/11
18%
Grenade
0%
0 kills
Acc 1/11
9%
*[De]*Shock
5 kills · 19% accuracy · 60 / 313 hits
Lightning
40%
2 kills
Acc 28/190
15%
Shotgun
20%
1 kills
Acc 10/55
18%
Rocket
20%
1 kills
Acc 12/41
29%
Railgun
20%
1 kills
Acc 10/26
38%
Grenade
0%
0 kills
Acc 0/1
0%
*
11 kills · 32% accuracy · 143 / 446 hits
Railgun
64%
7 kills
Acc 17/37
46%
Lightning
27%
3 kills
Acc 87/250
35%
Shotgun
9%
1 kills
Acc 16/22
73%
Rocket
0%
0 kills
Acc 8/67
12%
Machinegun
0%
0 kills
Acc 7/32
22%
Grenade
0%
0 kills
Acc 2/19
11%
Plasma
0%
0 kills
Acc 6/19
32%
war-cup
5 kills · 24% accuracy · 39 / 162 hits
Rocket
80%
4 kills
Acc 14/66
21%
Lightning
20%
1 kills
Acc 22/76
29%
Railgun
0%
0 kills
Acc 3/12
25%
Grenade
0%
0 kills
Acc 0/8
0%
Shotgun
0%
0 kills
Acc
–
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.