0 playing · q3dm9
Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
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Game Stats
A close win for Blue. qcad.Binky was the busiest at thawing teammates. Mine had the longest streak of kills and the best aim with the rocket launcher.
Scoreboard
Red Team
6
| qcad.Binky 4 6 1 3,138 damage | 18 | 10 | 9 | 4 |
| 23 2 4 675 damage | 4 | 4 | 1 | 0 |
| HUNTER*BIDEN 3 13 3 0 damage | 0 | 2 | 12 | 1 |
Weapon Breakdown
qcad.Binky
10 kills · 32% accuracy · 58 / 180 hits
Railgun
80%
8 kills
Acc 23/43
53%
Rocket
20%
2 kills
Acc 12/53
23%
Lightning
0%
0 kills
Acc 23/73
32%
Plasma
0%
0 kills
Acc 0/8
0%
Grenade
0%
0 kills
Acc 0/3
0%
Shotgun
0%
0 kills
Acc
–
Mine
13 kills · 29% accuracy · 151 / 515 hits
Shotgun
38%
5 kills
Acc 15/99
15%
Railgun
23%
3 kills
Acc 10/24
42%
Rocket
15%
2 kills
Acc 26/68
38%
Lightning
8%
1 kills
Acc 80/237
34%
Plasma
8%
1 kills
Acc 20/65
31%
Grenade
8%
1 kills
Acc 0/20
0%
Machinegun
0%
0 kills
Acc 0/2
0%
war-cup
9 kills · 24% accuracy · 41 / 168 hits
Rocket
56%
5 kills
Acc 28/88
32%
Railgun
44%
4 kills
Acc 13/29
45%
Plasma
0%
0 kills
Acc 0/39
0%
Lightning
0%
0 kills
Acc 0/12
0%
23
4 kills · 45% accuracy · 30 / 66 hits
Railgun
100%
4 kills
Acc 5/10
50%
Lightning
0%
0 kills
Acc 25/44
57%
Rocket
0%
0 kills
Acc 0/12
0%
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | Mine | war-cup | vs Blue |
|---|---|---|---|
| qcad.Binky | 4–6 | 6–3 | 10–9 |
| 23 | 3–0 | 1–1 | 4–1 |
| HUNTER*BIDEN | 1–7 | 1–5 | 2–12 |
| vs Red | 13–8 | 9–8 | 16–22 |
qcad.Binky
10–9 vs blue
Mine
4–6
war-cup
6–3
23
4–1 vs blue
Mine
3–0
war-cup
1–1
HUNTER*BIDEN
2–12 vs blue
Mine
1–7
war-cup
1–5