0 playing · q3dm9
Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
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Game Stats
Blue won and kept Red from scoring. war-cup had the best aim with the rocket launcher and the top score. The railgun did most of the work.
Scoreboard
Red Team
0
| frozenKamel 1 3 11 2 2 2 1,748 damage | 3 | 3 | 8 | 0 |
| ===Chemtrails=== 1 3 8 2 1,540 damage | 2 | 2 | 8 | 0 |
Weapon Breakdown
war-cup
4 kills · 12% accuracy · 13 / 110 hits
Rocket
75%
3 kills
Acc 10/52
19%
Railgun
25%
1 kills
Acc 3/9
33%
Lightning
0%
0 kills
Acc 0/42
0%
Grenade
0%
0 kills
Acc 0/7
0%
ve-pac
7 kills · 41% accuracy · 79 / 194 hits
Railgun
57%
4 kills
Acc 7/13
54%
Lightning
43%
3 kills
Acc 68/161
42%
Rocket
0%
0 kills
Acc 4/18
22%
Grenade
0%
0 kills
Acc 0/2
0%
Mine
5 kills · 27% accuracy · 73 / 268 hits
Railgun
60%
3 kills
Acc 10/16
63%
Lightning
20%
1 kills
Acc 54/166
33%
Grenade
20%
1 kills
Acc 4/37
11%
Rocket
0%
0 kills
Acc 5/38
13%
Shotgun
0%
0 kills
Acc 0/11
0%
frozenKamel
3 kills · 39% accuracy · 110 / 280 hits
Railgun
100%
3 kills
Acc 7/20
35%
Lightning
0%
0 kills
Acc 96/239
40%
Rocket
0%
0 kills
Acc 7/21
33%
===Chemtrails===
2 kills · 22% accuracy · 33 / 147 hits
Railgun
100%
2 kills
Acc 13/28
46%
Lightning
0%
0 kills
Acc 18/107
17%
Grenade
0%
0 kills
Acc 1/6
17%
Rocket
0%
0 kills
Acc 1/6
17%
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | war-cup | ve-pac | Mine | vs Blue |
|---|---|---|---|---|
| frozenKamel | 0–2 | 2–4 | 1–2 | 3–8 |
| ===Chemtrails=== | 0–2 | 2–3 | 0–3 | 2–8 |
| vs Red | 4–0 | 7–4 | 5–1 | 5–16 |
frozenKamel
3–8 vs blue
war-cup
0–2
ve-pac
2–4
Mine
1–2
===Chemtrails===
2–8 vs blue
war-cup
0–2
ve-pac
2–3
Mine
0–3