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Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
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Game Stats
A clear win for Red. * had the top score. ===Chemtrails=== had the longest streak of kills. The railgun was the weapon of the match.
Scoreboard
Red Team
8
| * 2 2 1 1 11 3,211 damage | 14 | 10 | 6 | 2 |
| ===Chemtrails=== 2 2 4 3 1 1 9 3,045 damage | 12 | 10 | 6 | 1 |
Weapon Breakdown
*
10 kills · 30% accuracy · 86 / 282 hits
Railgun
60%
6 kills
Acc 18/32
56%
Shotgun
20%
2 kills
Acc 13/44
30%
Lightning
10%
1 kills
Acc 31/83
37%
Rocket
10%
1 kills
Acc 19/75
25%
Grenade
0%
0 kills
Acc 1/24
4%
Plasma
0%
0 kills
Acc 0/13
0%
Machinegun
0%
0 kills
Acc 4/11
36%
===Chemtrails===
10 kills · 28% accuracy · 65 / 233 hits
Railgun
70%
7 kills
Acc 17/35
49%
Rocket
20%
2 kills
Acc 8/43
19%
Lightning
10%
1 kills
Acc 39/128
30%
Grenade
0%
0 kills
Acc 1/25
4%
Plasma
0%
0 kills
Acc 0/2
0%
Mine
8 kills · 21% accuracy · 57 / 278 hits
Railgun
88%
7 kills
Acc 17/33
52%
Shotgun
13%
1 kills
Acc 7/22
32%
Lightning
0%
0 kills
Acc 22/122
18%
Rocket
0%
0 kills
Acc 10/57
18%
Grenade
0%
0 kills
Acc 1/38
3%
Plasma
0%
0 kills
Acc 0/6
0%
war-cup
4 kills · 27% accuracy · 32 / 119 hits
Rocket
50%
2 kills
Acc 18/70
26%
Lightning
25%
1 kills
Acc 11/25
44%
Railgun
25%
1 kills
Acc 3/10
30%
Grenade
0%
0 kills
Acc 0/14
0%
Shotgun
0%
0 kills
Acc
–
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | Mine | war-cup | vs Blue |
|---|---|---|---|
| * | 4–4 | 6–2 | 10–6 |
| ===Chemtrails=== | 5–4 | 5–2 | 10–6 |
| vs Red | 8–9 | 4–11 | 20–12 |
*
10–6 vs blue
Mine
4–4
war-cup
6–2
===Chemtrails===
10–6 vs blue
Mine
5–4
war-cup
5–2