0 playing · q3dm9
Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
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Game Stats
Red won with plenty to spare. * dealt the most damage and was the most accurate with the rocket launcher. Vicio 98 took the Quad Damage most often.
Scoreboard
Red Team
8
| Vicio 98 3 2 2 15 1,489 damage | 6 | 6 | 4 | 0 |
| Random Joe 7 2 3 14 24 1,380 damage | 6 | 2 | 3 | 2 |
Blue Team
2
| * 2 4 4 1 9 13 3,684 damage | 7 | 7 | 8 | 0 |
Weapon Breakdown
*
7 kills · 28% accuracy · 101 / 364 hits
Rocket
43%
3 kills
Acc 25/121
21%
Railgun
29%
2 kills
Acc 20/50
40%
Lightning
14%
1 kills
Acc 55/154
36%
Shotgun
14%
1 kills
Acc 1/22
5%
Grenade
0%
0 kills
Acc 0/17
0%
Vicio 98
6 kills · 12% accuracy · 14 / 116 hits
Rocket
100%
6 kills
Acc 14/92
15%
Grenade
0%
0 kills
Acc 0/13
0%
Shotgun
0%
0 kills
Acc 0/11
0%
Railgun
0%
0 kills
Acc
–
Random Joe
2 kills · 11% accuracy · 25 / 224 hits
Rocket
50%
1 kills
Acc 12/102
12%
Railgun
50%
1 kills
Acc 5/7
71%
Lightning
0%
0 kills
Acc 5/68
7%
Grenade
0%
0 kills
Acc 3/46
7%
Plasma
0%
0 kills
Acc 0/1
0%
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | * | vs Blue |
|---|---|---|
| Vicio 98 | 6–4 | 6–4 |
| Random Joe | 2–3 | 2–3 |
| vs Red | 7–8 | 8–7 |
Vicio 98
6–4 vs blue
*
6–4
Random Joe
2–3 vs blue
*
2–3